FATIGUE RENO JACKSON!! NEW EDITION
- Last updated Nov 16, 2015 (Explorers)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4100
- Dust Needed: Loading Collection
- Created: 11/12/2015 (Explorers)
- GR2
- Registered User
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- 4
- 6
- 26
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
388
TECH OPTIONS
-1 Duplicate -1 Torch +1 Ice barrier +1 Arcane Intelect
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Hello, This is a fatigue mage, for those who don't understand the deck win conditions, is easy, surviving with big removals, taunts duplicates ETC, and win against your opponent on fatigue.
AQ Why this over freezemage? Well is another type of deck, is fun , hard to master, and competitive.
WTF? Reno Jackson? you have duplicates on your deck, and 8 cards with 2 copies... This deck is a fatigue deck, your opponent will reach fatigue before you because of deathlords and forgotten torches. You play reno jackson because is so likely that on turn 10 even turn 9, you already drawed one copie of all of your 9 cards with 2 copies on your deck, Reno works if you have all different cards in your deck, your hand doesn't matter, so if you draw 1 copie of each duplicated card, reno works.
Why Flamelance? Alternative Polymorph making Reno more effective.
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Let's go into the cards.
Frostbolt: Good early removal, why 1? because now we have torches, and torches are broken.
Duplicate : One of your win conditions, you can duplicate healbots, coldlight oracles against control, or deathlord , you have a lot of good duplicate targets, and remember, having 2 copies of one card in your hand doesn't affect Reno Jackson.
Frost nova : Buy a turn + Doomsayer.
Iceblock : Good synergie with Reno Jackson + it buys you a turn.
Cone of Cold : Good against aggro, can be used like Frost Nova. Echo of Medivh : Like i said on duplicate, a lot of good duplicate targets.
Polymorph : Good big removal Flamelance : Same as poly.
Blizzard : Good aoe spell , good for setting up a good flamestrike.
Flamestrike : Just flamestrike.
Doomsayer : Awesome convination with all the freezes. Explosive sheep : cheap aoe against aggro.
Mad scientist : Only 1 copie because of reno and you don't need to draw cards.
Big Game Hunter : Good removal.
Coldlight Oracle : Accelerates the game, Helps you to reach to reno activation, and maybe mill some cards-
Deathlord : Draws 1 card for your opponent, and 2/8 taunt, awesome!
Antique Healbot : Heal is cheat!.
Sludge Belcher : Big taunt, awesome against midrange decks.
Reno Jackson : One big win condition, they pop your iceblock, and you play Reno, Ez game.
Alexstrasza: You don't have Reno activation?, This should also work.
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This is not a "RENO JACKSON DECK" like all the people thinks, is another big win condition for the fatigue mage, that makes the deck a lot more consistent.
Hope you liked it, Sorry for our bad english we are not native speakers.
Deck made by : GR2 And Guunnz from Argentinian Hearthstone Team GDM (Guerreros del Mouse)
If you liked it be sure to check our before LoE release legend fatigue paladin. http://www.hearthpwn.com/decks/337867-legend-kill-em-all-paladin
Working on a video for the fatigue mage
1 win out of 11 games, this deck is total shit.
I wreck this deck with my control warrior without reno jackson in my deck until fatigue. The opponent even echo the reno jackson so, he heal to full health twice. And I still win LOL. The thing I hate is the super long match.
don't play Cw so... every mirror match and vs.priest is super long
You got this backwards, > means superior to ;)
If you were to put Harrison in this deck it would completely backfire as your whole goal is to go into fatigue. If you draw cards you will quicken your OWN fatigue and nullify the whole purpose of the deck. If your having trouble against weapons, then I'd suggest you should add an ooze in replace of something like scientist or brewmaster.
Came across this Control Mage Deck variation, pretty sweet!
http://www.hearthpwn.com/decks/373065-new-control-mage
link dosnt works
This one should work: http://www.hearthpwn.com/forums/class-discussion/mage/83822-all-new-control-mage
Reno is more for highlander playstyle. This deck runs way too many duplicates to make Reno feasible. You can just replace it with Loatheb or Emperor or Dr. OP and the deck actually runs better.
0/10
a greedy card wont get you to fatigue
i have to 0/10 too. The ladder is mostly extreme aggro: face hunters, face shamans, secret pally. I continuously was drawing cards with too much mana or a useless early game reno. In one game I held out vs rogue until I had 10 cards left. With 1 hp remaining I threw out reno... nothing.
I can't seem to win with this. Its extremely greedy trying to duplicate. Spending a turn to duplicate is game-losing. I can fatigue EASILY with a standard freeze mage deck.
I made a very similar deck not knowing this one existed. My record with my deck is 14-1. Fatigue Mage is great!
Not much need for emperor, you don't combo anything really.
now that I think of it, your right lol. I dont need to combo cards like freezemage.
This deck - is the most fun i had in hearthstone for a long time. And even more - it have 80% winrate! Crushing aggro, mill control, 5 Reno per game - very RICH expierence.
We're glad you liked it!
way too many two-ofs in this deck
everytime i get reno, theres a duplicate or a coldlight hiding in the deck. so annoying.
With my version I managed to pull off a game where I got Duplicate off on a healbot, then on Reno and medivh on two healbots. Opponent proceeded to concede lol. That game aside I'm met with a mostly unmanageable opponent board. Death lord even against Aggro tends to make matters worse and the deck (either version) just seems way to reliant on good draw and even with it the chance of winning isn't that high. Essentially it's all stall and no bite, freeze Mage has less survivability but because of its structure and better draw mechanic it survives a lot better than this deck seems to be capable of.
i love the idea behind it but it needs some serious refinement and with present options I think that's already happened, freeze Mage.
swapped Echo of medivh with Mind Control Tech to sorta punish aggro [and i dont have Echo]. i thought its was a filler 1 drop card anyway, and Sanic Druid is insane so far, basically only win if i have polymorph or iceblock on a empty board for their turn 5 fen creeper. if the meta was slower id probably want Emperor T considering double Duplicate, but meh.
Ill continue to try it, pretty fun deck.
why he so much points its SUCK DECK , mb its work on NA 25-19 rank, but on EU 12+ its very bad WR
update: change some cards and work better then original
1-5 EU in night 11 rank