[Budget] Reynad's Zoo V2 - Warlock Aggro
- Last updated Mar 8, 2014 (Beta Patch 4482)
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Wild
- 26 Minions
- 4 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1240
- Dust Needed: Loading Collection
- Created: 3/1/2014 (Beta Patch 4482)
- Bigbadblue
- Registered User
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Total Deck Rating
274
This is Reynad's Warlock Aggro Deck, that he named Zoo.
Reynad praises this deck as the best deck in the game, despite the fact that it can be built on a budget. I have included a link to his video where he goes into a lot of detail as to why he picks each card.
Updates:
(3/5/14): Reynad has swapped a few cards around. He dropped both of the Argent Commander and Young Priestess, in favor of two Dark Iron Dwarf and two Abusive Sergeant.
I had already felt the Young Priestess was under performing. Adding the Abusive Sergeant gives you more burst potential, which is nice. The Argent Commander drop was a little more surprising to me, but after trying the switch I definitely like the change. I feel Dark Iron Dwarf fits into the curve better due to coming before Doom Guard, thus reducing the chances of having to discard a high priority card. Dark Iron Dwarf is durable at 4/4 and adds the same burst that Abusive Sergeant gives. However I am not sure that Leeroy Jenkins and one Dark Iron Dwarf is not the better choice.
Is this still the best zoolock deck that only uses basic and classic cards?
Earthen Ring Farseer in place Shattered Sun Cleric and Arcane Golem in place Scarlet Crusader! ;)
Too many low health minions to use Earthen Ring Farseer.
Ive been playing Hearthstone for 3 months now and i only have the half of cards of this deck, what can i do?
Pay money and buy packs
great deck I made 2 changes I replaced 1 doomguard with a floating watcher and 1 mortal coil with a blood knight I have been rolling along around 30/3 great numbers but that's in casual mode
Hello everyone. I play Warlock (Handlock). The maximum rating of 10 season "Legend 15". Recorded a video of the game with explanations in Russian for YouTube, who may come in handy.
What do you guys think about dropping the mortal coils for imp-plosion since it synergizes so well with knife juggler? I'm not getting much use out of mortal coil.
works great. got four ranks in an hour. 11 and 2 on it
Argent is fine, but Doomguard sticks better and has the potential to deal a lot more damage than Argent.
Good deck if you're not very good at the game and want a good chance to win quick, you also can lose quick, Deck gets boring after awhile. Good deck to win, let the meta be zoo locks, everyone please roll zoo locks.
you only lose if you make a mistake, especially with the life tap. wins are usually on low life. this isn't a faceroll, you trade and control the board and pick at your opponent with whatever extra dmg you have. only a bad deck if you can't play it right.
Dropped 2x Mortal Coil and 2x Scarlet Crusader in favor of 2x Nerubian Egg and 2x Haunted Creeper...
It's awesome
Rag?
the biggest problem with this deck is facing the mage deck which right now seems to be 1 in 4 chance in ranked play
I run this deck (with a Power Overwhelmign in place of an Abusive Sergeant), I tried Leeroy and then removed it. I noticed that I was losing more games with him than without, and here's why:
This deck is all about gaining control of the board with favorable minion trades and then finishing it quickly. Leeroy though, for 4 crystals, gives the opponent a chance at a favorable trade - AND gives them the tools to do it with the two whelps... which you can't easily remove because you running aggro lack board removal spells, so you have to use your minions to keep Leeroy - doing unfavorable trades!
All for a minion that sure, can do 6 damage in one go, removing a powerful minion with Taunt even, but can be done in by almost every minion or direct damage spell
Your minion must be used for trades and doing quick damage to the face, not setting up the board for your Leeroy; paradoxically Leeroy is better in control decks - you estabilish and maintain board control with removal while he hits for 6 unhindered.
Update, this deck is getting pounded as of the last couple days. Lots of aggro from every class, plus horrible card draws. Dropped from 3 stars rank 12 to rank 14
Here is a great example of how i just got screwed against. Opponent played argent squire. I played Voidwalker then coined out argent squire. Opponent innervate blood knight. Now i'm with a 1/3 and a 1/1 with opponent having a 9/9. Which in turn he will give 2/2 and taunt next turn. Then proceed to destroy whatever minion I have out there. It just gets worse from there.
I seem to have consistent problems against druids. Lots of taunts available for them, hard to take down a 4/6 taunt or 5/10 taunt when wrath is taking out most of your minions earlier, only option is using soulfire and that diminishes your cards, making you tap for a crappy card that dies next turn.
Other than that its an excellent deck, I did change 1 scarlet for blood knight, makes for a nice 6/6 on turn 3 for those dropping argent squire. :)
Just played a game with this deck. It's stupidly good. I think I found my new favourite deck, roflmao.