Spider Balls
- Last updated Sep 28, 2015 (TGT Launch)
- Edit
- |
Wild
- 14 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4780
- Dust Needed: Loading Collection
- Created: 9/28/2015 (TGT Launch)
- CGDPodcast
- Registered User
-
- 11
- 26
- 65
-
Battle Tag:
Cygnus#1727
-
Region:
US
-
Total Deck Rating
415
"A free Jormungar, Maexxna, and King Krush? Yes, please!"
Well Met! When TGT was first announced, there was a card that underwhelmed nearly everyone who laid eyes on it when it popped up in Firebat's exhibition deck... Ball of Spiders... When I saw this card I thought it was one of the best ideas ever! The perfect card for late-game hunter!
This deck is designed to slowly build up pressure over the course of the game while utilizing strong Beast synergies. Kill Command gives good removal and face damage, Ram Wrangler can be the ULTIMATE in value, and Ball of Spiders gives you plenty of gas to run for an entire match.
I've had multiple games where the Spiders produced 2 King Krushes, making the late-game a cake-walk.
Secrets also play a big part here, producing more Beasts for free in the form of Snakes and Bears. A great combo is Turn 2 Mad Scientist, Turn 3 Eaglehorn Bow, Turn 4 Houndmaster on whatever Beast secret has likely been proc'd by then.
Give it a try, and have fun! -Cyg
Update: Edited 9/28/15, some significant changes, primarily removing both Tundra Rhino and adding Flare to handle secret pally, freeze mage, and other hunters.
Versus Face Hunter
Versus Handlock (potentially a Malygos Lock?)
Versus Combo Druid (same game as top pic)
[card]Emperor Thaurissan[/card] not bad
Holy crap - I saw this and built it not knowing what to expect... not thinking it could really be any good. This thing is a paladin killer! I LOVE this deck sir!
I just created account to vote this deck up :)
After couple of games I only changed Secrets a little because I was facing a lot Agro decks with 2 HP Minions
So I make:
- Snake Trap
- Bear Trap
+2 Explosive Trap
Whole deck is really fun to play and its really nice to play Hunter something other than Face one.
Have you thought about running a Feign Death or two?
I've been running a fairly similar type of deck but I have Webspinners and Haunted Creepers. How do you deal with early game without these? I find it sometimes difficult already to get a Houndmaster target.
Why are there 2 Ball of Spiders but no Webspinners?
If I were to guess, it's because a Webspinner is essentially a 1/1 beast cycle. The card you get will probably be worse than one you would actually put in your deck (or else you would just replace it with Webspinner). Ball of Spiders however draws you three cards and gives you three 1/1's. It's the difference between draw and cycle.
Also King Elekk doesn't synergize with it.
Yo,I really like the idea of the deck. Who else is tired of playing Mid range hunter all day? lol
Would Mukla's Champion fit in this deck? But what to replace?
No Feign Death? Okay, I guess I will keep all of the King Krushes for myself.
I was THIS CLOSE to adding Feign Death, but I don't know that there's a spot for it. Maybe if Sylvanas was tech'd in too.
Jk, it works better for spamming creatures from deathrattles, control with the spider ball complement is enough XD
I've actually been running Feign Death in my Ball of Spiders deck along with Sylvanas. It's fun to get combos with Sylvanas but I rarely end up using it with Ball of Spiders.
Looks like a fun deck! I am waiting for dust to craft the Ball of Spiders. Any replacement for Dreadscale? i see the changelog ... Would one of those cards (Hunter's Mark, Tundra Rhino) be suitable? Thanks!
Unstable ghoul maybe?
Maybe a Rhino, but likely just a second Unleash the Hounds. I'm considering adding a second Snake Trap as well.
Glaivezooka is my guess. Anything that helps with early game removal. Even a second Hunter's Mark maybe?
Ill go give it a try...