[S17/18] Legend Cheap Demon Zoolock
- Last updated Sep 10, 2015 (TGT Launch)
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Wild
- 25 Minions
- 5 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1340
- Dust Needed: Loading Collection
- Created: 8/31/2015 (TGT Launch)
- LargeChungo
- Registered User
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- 7
- 13
- 23
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
64
Hello! I am Astra, an EU Hearthstone player with a lot of Warlock experience. Using this deck I was able to achieve top 100 legend rank during S17 in EU.
I am finding that Zoolock is quite strong again as of recent and the deck has been winning around 80% of the time against most Totem Shaman decks and since there are a lot of these on the ladder currently this deck is very good for climbing.
Mulligan:
In your starting hand you are going to want to try to get Voidwalkers, Flame Imps and/or Wrathguards. These are your main early game minions and these cards are good for gaining tempo on your opponent and clearing their cards before they can buff or use their effects. If your opponent is more of a control deck or does not play cards within the first 2-3 turns, you can punish them with these early game cards and can gain board advantage quickly. Most of the cards in this deck that add to the board control are hard to get rid of, such as Harvest Golem, Imp Gang Boss and Nerubian Egg.
Early Game:
During the early game you are going to want to clear your opponent's threatening cards whilst maintaining a good board presence. If you lose your board control as Zoolock it is extremely difficult to get back, however with cards like Flame Imp and Wrathguard your minion's health/attack should be higher than you opponent's minions of the same cost. Always push for damage on their face with a turn one Flame Imp if your opponent responds with a Zombie Chow. You can use Abusive Sergeant to buff Nerubian Eggs and get bigger minions early while clearing their smaller minions at the same time.
Mid Game:
The Mid Game is important to Zoolock as you want to win before it gets to late game. Cards like Defender of Argus and Doomguard are your saviors here. By using Defender of Argus you can buff and taunt smaller minions so they can trade more effectively (this can also be done with Power Overwhelming, Abusive Sergeant and Dark Iron Dwarf). Using Voidcaller to summon a Doomguard from your hand will work extremely well. You will get the 3 damage from the Voidcaller while still having a 5 damage attack from the Doomguard and the Battlecry isn't activated meaning that your hand is safe from discards.
Against Another Aggressive Player?
If you are against another aggressive player then do not panic! This deck also has an anti aggro function. You can use a minion that has been buffed by Power Overwhelming, Abusive Sergeant or Dark Iron Dwarf to cast Shadowflame and clear their bigger minions or large board control. This is good when playing against Rush Hunter decks and aggressive Totem Shaman decks.
Against a Control Deck Player?
If you're against a control matchup then it may be difficult to win unless you manage to kill them quickly. The key is to try to get as much face damage as possible but worrying about control matchups shouldn't be much of a problem on the current ladder. Imp Gang Boss is very good in more control matchups as it usually leaves minions behind after an AOE spell.
Why Loatheb?
Most people who play aggressive decks will already know about how well Loatheb works in these kinds of decks. If your opponent has any big AOE spells (e.g. Flamestrike or Holy Nova) then you can play Loatheb the turn that your opponent can cast them to ensure your board survives another turn.
Edit History:
V 1.1
+1 Void Terror
-1 Shattered Sun Cleric
Void Terror is currently appearing to be of more use than Shattered Sun Cleric, use this change with a pinch of salt as Void Terror is basically 'putting all your eggs in one basket'.
As of recent people have been requesting to improve the deck if they have the dust and want a good Zoolock deck. As the goal of this deck is to be cheap I did not put luxury cards in. Here is a more expensive Zoolock deck that might be useful for those people.
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Minion (26)
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Ability (4)
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If you have any questions feel free to leave them in the comments!
Oh and why only 1 Doomguard?
Why no Haunted Creeper or Argent Squire?
Please add video with comment how you play this deck. This is my first non basic deck. I'm going up and down between Rank 13 - 15.
I'm going to add ur battle tag as friend so I can watch you. Kindly accept
could I watch you too please? I'm a decent rank 8 player, this deck is unplayable above rank 15 in my opinion
Hey would Bane of Doom work in this deck? Great guide btw
So i tried the luxury version of this deck but changed gormok to dire wolf alpha since i dont have him and i havent been winning much, i think i went 2 wins and 4 losses. Do you have a video or anything that shows the way you play? I might be using the deck wrong or i don't know
:/ riiiight. I saw that i t worked for one guy but yeah. What do you suggest i replace him with?
wrathguard didn't work for me very well, replaced it with haunted creeper now it's going ok.
thanks for the deck
Traditional replacement is Harvest Golem, but this deck runs both Golem and Gang Boss, so I would suggest Haunted Creeper, it's Zoo classic and it produces 1/1 creatures
First of all: great deck! Easy and fun! I'm trying to get all the cards: going naxx and mountains, but I'm buying them with gold. I'd like an advice: to buy the 2 keys of mountain in order to get imp gang boss, or go for the 2nd and 3rd key of naxx to get loatheb and voidcaller??
Great deck, easy to play. Thanks !
What about if I have Boom but not Malganis & Gormok?
Why did you give up eggs?
Don't you think Flame Juggler could be better instead of Wrathguard?
Flame Imp is rly bad in this meta. Cut out them 2 and put in good ol' haunted creepers
this deck upvotes are a trick to sucker people into playing it and cull a few players from the ladder, lost 4 matches in a row
That's a shit deck. I went from rank 17 to 19 because of it.
deck is so easy to play lol. Learn how to play the game before shit talking decks.
lol mad cause he bad
I said I lost 4 games in a "row", which does not mean in total. You have a hard time with English and logic I guess. Anyhow, given how shitty your deck is I am really not surprised.
Completely agree with these other guys, this deck makes no fucking sense! Why run wrathguard? It's terrible! It dies to 3/2's, what more can i say? Shattered sun cleric also nearly makes no sense, it's good for basic players but is bad as a 3 cost 3/2, besides, not much useful shit to put it on as you have no haunted creepers. One doomguard? Two wrathguards? Are you actually trying to lower the value of the voidcallers? Sure seems like it. Tried it for ten games, lost 7, and all i play is basically zoo. I'm rank 10.