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Zero Cost Rush Control

  • Last updated Feb 4, 2014 (Beta Patch 4482)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 0
  • Dust Needed: Loading Collection
  • Created: 2/4/2014 (Beta Patch 4482)
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  • Total Deck Rating

    5

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The idea behind this deck is to allow new players the ability to stop the influx of warrior/hunter/rogue rush decks that are currently dominating ranked/casual play. It is zero cost and very effective in completely controlling the board until your opponent is short handed. Will easily get you into the teens as far as rank is concerned for zero cost, but does require some thought and game knowledge to effectively use as over-extending will doom you early game.