Shaman Only(LEGEND) to Legend(Bloodulust/Deathl...
- Last updated Aug 16, 2015 (Blackrock Launch)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4100
- Dust Needed: Loading Collection
- Created: 7/29/2015 (Blackrock Launch)
- Volatility
- Registered User
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- 5
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- 13
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Total Deck Rating
445
10x legend player here who got very bored with meta and try-harding to get to legend.
I took the challenge of getting to legend with only shaman this season. I was stuck in rank 2 for a long time and fell from rank 1 to 4 many times. I played every single shaman deck you can imagine. Midrange, Violet Teacher, Mech, Yolo/Burst, Ancestral Healing(Black Knight/Injured Blademaster combo), Malygos, Murloc shaman and in the end the one with the highest (71%) win rate was a modified version of Hotform's Bloodlust Shaman. The main differences are that I swapped out the feral spirit's for deathlords. In my opinion, feral spirits are straight up garbage right now. Simply way outdated and just garbage taunts even though people still swear by it. Feral spirits are only good good against Control Warrior/Druid matchups and it's not worth having it in your deck for just those matchups.
Against eboladin, feral spirits get consecrated next turn or die to their board while reducing your tempo/mana next turn. Simply garbage.
Feral spirits also give more fuel to hunter's knife juggler+unleash combo. Or just die to their board/one bow charge, etc. It literally is not worth it. In fact Blizzard should remove overload all together to make it even viable for Shaman. However let's save that discussion for another story.
This deck gets really strong mid-game, so it is important to stop early aggression with two deathlords. If RNG does not love you, always mulligan for flametongue, haunted creeper, zombie chow so that you can start controlling the board. ((((Only applies to aggro))))
Sometimes against matchup's like control priest or control warrior, you do not want to mulligan for deathlords obviously or even if you have it in your hand, don't play it unless you are sure they don't have removal. As sometimes it will end your game right there if you don't have a hex to follow up their removal.
Okay as promised here is the Mulligan guide:
vs Aggro(Paladin/Hunter) : Deathlord, Deathlord, Deathlord, and another Deathlord.
Haunted Creeper, Flametongue, Zombie Chow, 1 Lightning Storm, Earth Shock, Rockbiter Weapon.Nerubian Egg is also good if you have either flametongue or rockbiter to help kill their minion.
vs Mage(Tempo/Mech) : Zombie Chow(Don't play it turn 1, save it for mirror entity), Haunted Creeper, Flametongue Totem, Rockbiter Weapon, Nerubian Egg. Early game/board control is very important in this matchup.
vs Warrior(Patron/Control): Piloted Shredder.Nerubian Egg, Haunted Creeper,Flametongue Totem. If you are facing lots of warrior, and less aggro on ladder, you can swap out a zombie chow for another Piloted Shredder. If you end up being unlucky and getting Deathlord in your hand, play it only when you have hex to follow up whatever comes out against Control Warrior. If Patron, you can yolo it early game and get one of their combo cards to remove instead of having deathlord up turn 8.
vs Priest : Piloted Shredder, Hex, Flametongue totem, Neurbian Egg, Crackle, Mana Tide Totem. A lot of priest lately have been playing Deathlords. This already is a hard matchup and deathlord is hard to remove for shamans. It feels bad hexing a deathlord but I found it good to use it early instead of letting them control the board. Some priests are not minion heavy early game and you can take advantage of that with mana tide. And whatever you do, do not mulligan for a deathlord obviously. Obviously if you end up playing deathlord, try to keep deathlord's attack 4 with flametongue next to him to avoid it getting dealt with and even hinder their plays.
vs Rogue: Piloted Shredder, Haunted Creeper, Nerubian Egg, Flametongue Totem, Deathlord.
You want sticky minions against this matchup. Try to bait them to waste their blade flurry early so that once two are gone, you can go all in on the board. Don't over-commit your board unless their flurries are gone/no cards in hand. You can also mulligan for a mana tide and have them waste removal on it, if that is the game you want to play against this matchup. Deathlord is not a big factor if it gets killed early game since they have to use a lot of removal and at worst a Loatheb/Piloted Shredder pops out.
vs Warlock(Handlock/Zoo) : I tend to mulligan as if it is zoo, but the card that counters both decks tends to be Earth Shock for Drake/Nerubian Egg value. Haunted Creeper, Nerubian Egg, Flametongue Totem, Piloted Shredder, Rockbiter Weapon, Lightning Storm.
vs Shaman(Mech/Mid-Range) : DEATHLORDS. Most opponents don't expect this and it is amazing as a totem killer, early board control if they don't hex it. Neurbian Egg, Flametongue Totem, Haunted Creeper, Rockbiter Weapon, and ZOMBIE CHOW. And possibly Lightning Storm.
vs Druid(Ramp) : Piloted Shredder, Haunted Creeper, Flametongue Totem, Nerubian Egg.
Optional Cards: Swap in Zombie Chow for another Piloted Shredder if you need more pressure, and facing less aggro. Loatheb, Argent Squire, Abusive Sergeant, Healbot if when your rushing aggro, that extra 8 heal would have won you the game and you are unlucky and cant draw your zombie chow, 2 deathlords, lightning storms(or facing lots of Freeze mage). If you guys have any other things to add, please comment below. Always open to making it better.
Hardest Matchup: Priest, but thankfully there is not many priests on ladder at the moment. 60% of the priests I face on ladder, tended to have deathlord on turn 3 and if you don't have a hex in your hand or board to kill it, they tend to start to take huge control. Not only that but shadow word pain for our deathlords, or even stealing our deathlord with Cabal/Thoughtsteal sucks.
http://imgur.com/npOJ1MA
http://imgur.com/uaTeVHw
http://imgur.com/axtQFJG Beating Reynad with it quickly after
http://imgur.com/URAjdi5
P.S. Ever since sharing this decklist with Hotform on stream and posting it on Hearthpwn : Hotform, JustSaiyan, and Gaara have added double deathlords to their Shaman list. =] If you find anymore streamers adopting double deathlords let me know!
Can down vote all you want, am still right and i can't be proven wrong. I helped by posting a lot better deck then he did. The deck is shit....That's just reality.
We want a mulligan/deck guide!
Just completed it, sorry for taking so long.
No idea why this deck has such a high rating it's complete trash and not even optimized. The rush Shaman deck am using is 10-1 so far between ranks 11 to 9 since i started using it again and has been rock solid too me for months.
The whole point of Bloodlust Shaman is too have as many tokens as possible which this deck fails to do and also optimize damage output per token for max valuing something this deck also fails pretty bad at. You should be running Imp Masters for tokens with Dark Iron Dwarfs and a single Cult Master which will normally get you very good card draw. You shouldn't ever be in a situation where Deathlords are needed and also the Hex's is nothing but dead weight normally sitting in your hand for ages and also hurts gathering token presence.
For any of you that want to run a real rush Shaman deck with much more synergy then this trash deck i'll link a real one.
PS - Just noticed this deck doesn't even run Dire Wolves or Knife Jugglers..Is this real life? That deck is so damn bad. I can't even man, can't even.
I will bet you my life you will have a substantially higher win rate with this deck.
PSS - This guy actually thinks Feral Spirit is bad *takes a moment of silence* i can't even see you and i still can't even look at you. Just wow. *lvl 9000 facepalm* Feral Spirit has insane synergy with a rush deck, and actually does very well against Hunter. Am just gonna stop explaining because am fully convinced your a idiot.
This deck isn't working out at all for me. Lost five game in a row due to beeing overwhelmed and Deathlords working totally against me. It seems that against CW or any type of priest, you are pretty much screwed. Or how is a turn 3 Ysera or Raggy for you?
"Sometimes against matchup's like control priest or control warrior, you do not want to mulligan for deathlords obviously or even if you have it in your hand, don't play it unless you are sure they don't have removal. As sometimes it will end your game right there if you don't have a hex to follow up their removal."
This deck looks awesome, and I think I have faced it on ladder this new season...I plan on playing the deck tonight, and testing it out :)
I like the shaman class a lot, and I'm looking for good decks. One thing I wanted to ask. What about dropping a Zombie Chow and adding one more Piloted Shredder instead? Or maybe one of the Shaman Legendary cards (healbot might be a good option too)
With two Zombie Chow cards, I tend not to use the second one because they pop up in the late game, and I don't want the other player to get the healing.
Hi Shissan!
Yes, both options are great replacements. I also found myself sometimes wanting to put on pressure instead of being reactive. In the late part of the season, I found myself facing a lot of face hunters and tempo mages hence the double zombie chow. But in other matchup's a second piloted shredder is the best replacement while removing chow. I can usually control/burst a face hunter without the need for healbot, but it is a good put option if you are facing lots of aggro.
like the deck but, if i can one craft bloodmage or boom, which one should i get (have dust for only one)
I too hate secrets(hunter/mage) with a passion but I found that teching Kezan is actually not a good idea. It is decent in druid because they have only relatively high mana minions which really counters them in either freezing trap/mirror entity. However against mage counter, you can just keep the double zombie chow and only play it, when they have a secret in play instead of turn 1 zombie chow.
And freezing/explosive is not too much of a hiderance when you have so many 2 drops. Against face you can put down nerubian to take advantage of explosive, against midrange hunter you can buff a totem with flametongue into freezing,buff totem with argus into freezing, creeper into freezing, etc.
Dr boom for sure! But new expansion is coming out this month, so there might be a new OP card that you may want to save your dust for.
That's a good replacement as well!
Hey Bny, glad you enjoyed this deck. Also thank you very much for taking the time to reply to other people new to the shaman class and giving them some tips =]
this deck perfect against aggro deck but against mech warrior or combo druid can't do anything please help
I don`t have Bloodmage Thalnos, how can i replace it?
me too I thought minion let you draw card like: Loot Hoarder, Acolyte of Pain ,Gnomish Inventor or Cult Master
I have only 420 dust now. Soon I`ll open 50 TGT packs and craft Bloodmage Thalnos :)
Great deck so far. Got win 5 games with shaman for my daily and built this deck just to do that. 5 games later i'm done and have no more quests to do :(. Wasn't a big fan of shaman before this, but i think ill keep this one around in a deck slot for a while.
Very nice deck! I'm glad I'm not the only one who got bored of everything and wanted to really put in the time to make shaman the best it can be. The deck runs very smoothly as is. Casually 5-0 against three hunters, a patron warrior, and a handlock. I almost forgot just how good zombie chow is in shaman. Really happy with it so far.
Thanks man! If you have any suggestions on making it better, please let me know.