Rank 4 legend Taunt druid
- Last updated Jul 24, 2015 (Blackrock Launch)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7560
- Dust Needed: Loading Collection
- Created: 6/30/2015 (Blackrock Launch)
- Noticimus
- Registered User
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- 3
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- 13
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Battle Tag:
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Region:
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Total Deck Rating
263
Hey, Im Noti and i got rank 4 on EU with this decklist today on the last day of ladder. It works surprisingly well against this meta. I would recommend this decklist to everyone struggling to deal with Patron combos (GRRRRR) or any form of aggro decks. Its favored in most popular matchups right now except for against Handlock and Malygos Lock (these are the worst MUs by far)
Proof of rank
http://puu.sh/iIdsg/641f8a9137.jpg
http://puu.sh/iIdrb/2113205fdf.jpg
Hopefully you guys can reach high ranks with it as well ^_^ <3
The mulligans:
Every single game you need to mulligan for Wild Growth, thats pretty obvious. But in some matchups there are different cards you need to keep. An ideal hand against patron for example is wild growth innervate + either harrison and ooze, these are definate keeps against all weapon classes.
If you're facing a Warlock you should always keep the keepers in your opening hand. These are amazing against all the different warlock decks that are currently in meta.
Do remember to be greedy with the Mind Control Techs as they are an important comeback card in a ton of matchups. (PS these are difficult to use against handlock)
For those of you that actually read all of this text i wish you best of luck in ladder and hope you excel on this final day <3. Side note: If you wanna watch me play my decks i suggest you head over to my twitch page and hand me a follow, im a pretty decent player.
( http://www.twitch.tv/noticimus )
EDIT: I added black knight instead of Dr.Boom and the decklist is a bit more solid now, its has a better matchup against mirror and handlock with the black knight
Edit: Removed Black knight and ooze to add kezan mystic + KT,
reason being its just way better in this meta
I went 1-7 with this deck (exact copy), falling from 8 to 11.
I don't think I have ever lost as many times with Druid as I have with this deck. Is it just my bad luck or does anyone else feel like their hand is always dead? I feel like there are way too many situational cards. You never get to make a proactive play.
I don't think Druid has consistency issues, actually. As a class, its greatest strengths are flexibility and consistency. The problem right now is that the consistency is working against it. Removal has become extremely efficient in aggro decks, making it hard for us to take back control of the board.
That being said, I know that it's better to contest the board rather than do nothing, but it's pretty damn frustrating to have a MCT and BGH in hand when you're facing down a Spider Tank or something specifically designed with stat efficiency in mind.
I will play another 10 games and report back. But I am not seeing the strengths of this variant at the moment.
EDIT: I went 6-4. It's not as bad as before, but still not great. I think I have better consistency with Mech or a more traditional Wall deck.
You must be doing something wrong in the mulligans then, i dont know mate. That loss rate seems ludacris to me, ive changed up the decklist since and im playing shaman nowadays but the decklist could still easily get top 50+ legend at the moment
I've been playing Druid for a long time, including Wall variants. It's not the mulligans. It could just be bad luck. Such things happen with so many situational cards. (It's not surprising, since one-fifth of this deck can be dead based on board conditions.)
Anyhow, I have gone back to my Midrange deck (the usual formula, except I replaced my Dr. Boom and Cenarius with 2 Ancient of War), which is a consistent 70% win rate.
I'm not saying the deck is bad. I am simply reporting results and a hypothesis. I experienced many games with a dead hand. This obviously happens from time to time, but I believe the high situational card count exacerbates the problem.
Anyhow, my final score was 7-11. Of those, I had the most problems with Patron and Tempo Mage; not surprising, but this deck doesn't seem to prepare for Mages very well.
I went 16-7 with my Midrange deck today. I don't really have awful matchups with this deck, which is nice. I still struggle with the two aforementioned decks though, especially if I don't have a strong opening hand.
if you dont have cenarius, KT is a valid replacement, i wouldnt add ysera or rag in that slot
my deck is almost identical but i run KT in mine and no blacknight or loatheb (2 senjin instead) i also run 2 MCTs, but i've noticed im barely ever using 1 so im trying something a bit odd and i took out MCT and put in a hogger lol. gonna see how it goes. currently this deck has got me from rank 5 to rank 3 so gonna see if i can get to legend.
Edit: yeah so hogger sucks lol plays right into patrons hands with the 2/2 taunts.
It looks nice at first glance, but there are NO one-drops and ONE 2-drop. That's... not that good. I mean, what if you get no innervate or wild growth?
most druid decks only run Zombie Chow and Shade as an early game so put those if you want.
My experiences is even when that does happen the combination of taunts and the heals you do have plus the armor you get from hero power is enough to stem the early tempo loss.
This is nice deck but i think 2 mct is not necessary, better play shade, kezan or healbot
Hasn't been a disadvantage thus far for me. In a couple games it is what has secured the win.
Prior to yesterday I rarely played Druid, but seeing your deck inspired me to craft Cenarius and Harrison.
I'm usually never that high on the ladder and that doesn't matter. Yesterday though....holy cow was I having fun. I've had some of my best matches in weeks yesterday. Two people friend me afterward thrilled at the matchup even though they lost. One even said "Finally someone who knows how to play Druid".
I'm experimenting with Nourish in place of Azure Drake, but regardless I say kudos to you good sir. What a fun deck!
7-9-15 UPDATE: Ranked from 17 to 13 last night. Didn't lose a single game. Been seeing several agro Pallys lately and this deck destroys them. Highlight from last night was Pally dropped quartermaster, then I dropped both mind control techs. If that wasn't enough later when Tirion came out I ran a boom bot into the shield, Boom into Tirion for the kill, and the Harrison for the card draw. Insane!
7-11-15 UPDATE: Haven't had a lot of time to play over the last 2 days, but in that time have ranked to 10. Still haven't lost a single game. Lots of agro pallys. They cannot keep up with this deck. Ironically no tempo mages. Still not sure how this deck does against them.
7-13-15 UPDATE: I started to get a bit of resistance at rank 10. Still was able to hit enough of a win streak to get to rank 9. Seeming to have a lot of trouble with the Patron decks. Might remove Wild Growth and put back in Azure Drake. Will have to experiment.
Glad you like it <3
I put in a 2nd Big Game Hunter instead of old Jonesie
I started playing with black knight in the decklist instead of dr.boom just recently, had a bunch of success with it. it makes the handlock matchup bareable and it makes the deck great in mirror/ vs control warr
I like that you added The Black Knight to the deck. I'm looking forward to testing it out with him now. Last night, I did play some games with this deck, and they were good ones!
This should be a good deck for the Druid...my favorite class (or one of them at least)!
Played against this deck yesterday with an aggro rogue deck. He had a 5/10 taunt Ancient of War out on the 4th turn. However I dealt with it the very next turn with a Leper Gnome (that I had out from the turn before + Cold Blood + Eviscerate, both combo'd off of The Coin. After that he lost a LOT of his steam, and for some reason never recovered. I am not sure if that is a big weakness with this deck. But I would just be weary about something like that. Just an observation.
nourish is horrible, i wouldnt add it in. if you dont have 2x lore add an azure drake. but you should get lore asap
sunwalker is an okay replacement for AoW
craft the second MCT or replace with shade of naxx
second acidic is better than anything else if you have to replace harrison
So far works good, it's interesting more than 50% of the decks are aggro...