[top 10 Asia] taeng2's aggro pally
- Last updated May 23, 2015 (Blackrock Launch)
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Wild
- 14 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4000
- Dust Needed: Loading Collection
- Created: 5/23/2015 (Blackrock Launch)
- taeng2
- Registered User
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- 1
- 6
- 13
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Battle Tag:
N/A
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Region:
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Total Deck Rating
71
Hello, Everyone lets get legend with this deck!
This deck has enough win rate to be top 100 legend, and i introduced this decks to my friend who were not legend; then many of them made legend with this deck.
This deck focus on the earily board control and start from mid game, you will go for the face to easy win, and easy legend.
Recently, the meta is all about Patron, and handlock to block the patron as the top two with some of the mech shaman, and hybride hunter etc
The agrro pally are favor to those decks compare to the mid - pally, so it's very good in current meta.
Mulligan Strategy & Tips
vs Aggro Deck
Takes 1 cost cards, Muster for Battle, and Abusive Sergeant to buff them, Knife Juggler is easily removed so don't keep it. ; however, if you have way to control the field, you can keep the Knife Juggler.
Focus on the earily board control and use the Consecration, Quartermaster to maintain win condition;
however, against hunter they use the Explosive Trap and Unleash the Hounds, whichi are very hard to deal with,
so kinda ignore those and goes for face to make them to be flustered.
vs Control Deck
1 cost cards, Knife Juggler, King Mukla will be the cards that you want. especially druid, and warrior without Excute have no way to deal withKing Mukla in early game. also if the Argent Squire and Blessing of Might will be the card to keep they will deal many damage.
Unlike other agrro decks, we have great combo with Equality + Consecration or Avenging Wrath to clean up the field to win.
This deck have possibility of come back at late game with those combo
About Divine Favor & Spell
If you are sure that you opponent is handlock, that' will be the only case to keep Divine Favor. also this deck have high percentage of spell and weapon; therefore, you may not want to keep the spell cards; instead looking for those cost 1 and 2 minion
About King Mukla
To use the King Mukla, those banana could use for additional draw for Divine Favor. also you can burn cards handlock or rogue when they have many cards on their hands.
Do not use the Blessing of Might on the King Mukla because Big Game Hunter could kill them easily.
If you have close game, use it on the face becuase many cards on this deck will do the instead damage.
I just won a match against face hunter with 1 hp left. The thing that saved me was a Coghammer because of a taunt. That awesome mace saved me many times already!
would you play abusive sergeant on turn 1?
only VS a hunter really,
Hey mate! Just got legend for the first time with ur deck!!! Thanks for sharing!!! If anyones wondering i went from rank 5 to legend with a 63-29 ratio, including a 27-3 ratio vs warlocks!! This deck is a machine VS handlock AND Zoo... toughest matches were hunter and warrior. 50/50 though at the end.. and priest but only vsed 2 of them.
Current using Dr.Boom and BGH instead of Mukkla and 1 avenging wrath. Climbing ranks at legend with it, absolutely destroys hunters (which is the most common class I am playing against right now)
I've been running a similar pally but with blood knight in to take advantage of the shields. What do you think?
Blood knight will give the anti synerge with this deck. Divine shield on ur minon will help more for maintain the deck power.
I think Dr.Boom also good for alternate avenging wrath
if you met many mech mage or mech shaman, Blood knight is good for climbing up.
but we use King Mukla for Draw Combo - It is important point of this deck.
So I recommend Making Mukla for this deck
I am beta-tester of this deck :)
I love this Beat style Paladin
today with this deck, I climb up Asian Ladder 900 to 63