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Let's Build Dragon Handlock

  • Last updated Apr 25, 2015 (Blackrock Launch)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 5160
  • Dust Needed: Loading Collection
  • Created: 4/25/2015 (Blackrock Launch)
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  • Total Deck Rating

    6

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Handlock seems like a nice place for dragons since 1) Twilight Drake is already great, 2) handlock is built for long control games, which seems like what dragons are designed for, 3) the hero power makes the "holding a dragon" mechanic easier to meet and maintain.

So, this is a first stab at a dragon handlock deck. The early game is very much the same as typical handlock, but the late game is much different. Blackwing Technician and Ancient Watcher are great to taunt up, azure drake is great with implosion and also helpful with darkbomb. Chromaggus is no joke, and Ysera pumps out more dragons which is never bad for us.

 

Possible subs/changes: I know, not running Dr. Boom is crazy. Put him in there if you want. This is unusual for a handlock deck, but the list as it is has no BGH targets. Your opponents will hang on to BGH forever in anticipation of molten giants.

You can also experiment with running more or less mortal coil/zombie chow/darkbomb. The first I would probably remove is 1 zombie chow (for Boom is reasonable), getting double chows from Chromaggus in the late game is not really fun.

Mulligans: We're pretty much always looking for Zombie Chow, maybe mortal coil vs aggro classes, darkbomb vs priest/mage and other classes with early three health minions that warrant removal. Otherwise we're just trying to get our cheap cards, blackwing tech is OK as it is likely you will draw a dragon.

 

This is very much an experimental list, help me refine it!