[BRM] Viable Mill Rogue (Beats Face Hunter)
- Last updated Apr 4, 2015 (Blackrock Launch)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2320
- Dust Needed: Loading Collection
- Created: 4/3/2015 (Blackrock Launch)
- LittleZ
- Registered User
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- 2
- 5
- 17
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Battle Tag:
N/A
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Region:
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Total Deck Rating
48
CAN BEAT FACE HUNTER!
New Mill Rogue deck using Gang Up to copy your oracles and get 8. This deck has a great matchup against control decks that like to draw cards, and it even has a good matchup against Face Hunters due to the amount of healing and taunts.
When to use Gang Up?
Against Control: Use Gang Up on Coldlight Oracle almost 100% of the time if possible. You need the extra Coldlight Oracles to mill their deck while gaining 6 cards in your deck.
Against Aggro: You absolutely need to use Gang Up on either Antique Healbot or Sludge Belcher. Deathlord is alright as well, especially against Face Hunter. This matchup actually works better if you do not try to pull of the Coldlight combos, instead just try to deal with their minions and eventually you will be able to win.
Class Matchups:
Face Hunter:
Mulligan: Deathlord, Backstab, Deadly Poison, SI:7 Agent, Preparation, Eviscerate
Strategy: Just respond to their board efficiently. Eventually you will just run them out of cards with your healing and stalls and then you can finish them off.
Combo Druid:
Mulligan: Coldlight Oracle, Sap, Deadly Poison, Eviscerate, SI:7 Agent
Strategy: This is a hard matchup because they only need to have a few things on board to finish you off with the combo. Try to clear their board as much as you can and last until when you can coldlight oracle them to death. They will be quite a few cards ahead of you due to Ancients of Lore.
Mage:
Mulligan: Blade Flurry, Deathlord, Backstab, Preparation, Eviscerate, SI:7 Agent, Deadly Poison
Strategy: Mech mage is a difficult Matchup. Try to control the board as much as you can. Freeze mage is super easy as you can just make them overdraw and most likely burn Alexstraza.
Paladin:
Mulligan: Coldlight Oracle, Backstab, SI:7 Agent, Deathlord, Vanish, Preparation, Deadly Poison, Blade Flurry
Strategy: Save your Blade Flurry and Vanish for a Quartermaster combo. Vanish into Clockwork Giant is a strong play and their hand will be filled with garbage 1/1s.
Shaman:
Mulligan: Coldlight Oracle, Blade Flurry, Backstab, SI:7 Agent, Deathlord, Vanish, Preparation, Deadly Poison
Strategy: Vanish totems to fill their hand with garbage. Prep + Vanish is good to keep. Control the board so they cant get too much value from Flametongue Totem
Warlock:
Mulligan: COLDLIGHT ORACLE!!!, Shadowstep, Sap, Clockwork Giant, Blade Flurry, Backstab, SI:7 Agent, Deadly Poison, Eviscerate
Strategy: Since most warlocks are Handlock or DemonLock, mulligan for as much card draw as possible unless you know it's Zoo. If it's Zoo, mulligan for the second half of the cards listed. Playing a clockwork giant turn 3/4 against Handlock is hilarious.
Warrior:
Mulligan: Coldlight Oracle, Youthful Brewmaster, Gang Up, SI:7 Agent, Eviscerate, Sap
Strategy: Mulligan for all the draw cards, and that should give you enough options to hold back his minions until you can just fatigue him through excessive Oracle spam. Try to give him as many draws off Acolyte of Pain as possible.
Priest:
Mulligan: Coldlight Oracle, Youthful Brewmaster, Gang Up, Deadly Poison, Eviscerate, SI:7 Agent, Sap
Strategy: Priests like to draw cards, so let them. If they play a turn 1 Northshire Cleric, you can try to save your draw cards for after they already have a full hand. A Fairly easy matchup.
Rogue:
Mulligan: Coldlight Oracle, Youthful Brewmaster, Gang Up, Deadly Poison, SI:7 Agent, Eviscerate
Strategy: Try to race them to fatigue. Vanish is useful for after they've played Tinker's Oil on a minion. This is a difficult matchup because Rogues have so much burst it will be hard to stay at a high enough life total.
Awful deck. Way to slow to be a viable mill deck. 0-6 and not even close
trash deck, 0-8 in row.
Are you serious ?
Mukla is far away from being core on a mill deck.
What I see the most here are people that have no clue about how to play mill (not even aware of the win conditions), but instead they blame the deck for being 0-40.
Do I like THIS deck ? Not really. Is it that bad ? No way.
It the problem with these types of deck, They focus around one combo and while the combo is good, it will flop a lot.
I think this deck is pretty good... But I have many games where I never get Gang up or Coldlight in time.
I know that feel bro :( that's why you need to hard mulligan for it in most matchups, but sometimes you still get really unlucky.
If that's the case, you can always sub in some card draw. The other big mill rogue deck has a ton of card draw (almost too much imo) which ensures you get your coldlights. Azure Drakes, Fan of Knives, Bloodmage are all good substitutions that many rogues use anyway. Youthful Brewmasters are sort of unnecessary anyway with all of the Shadowstep/Gang Up shenanigans going on so it wouldn't hurt to replace them with card draw.
Hi, nice deck you got here. I have a question: What is possible replacement for Kidnapper? I don't have him and I'm really short of dust.
sabotage is much better imo
but kidnapper and sabotage are both not a must have in this deck
You can mill them enough with Deathlord and Gang Up, and I found it to not be doing much as the body is too easy to remove.
I really never crafted kidnapper, but i'd like to try out rogue mill a little. What would you put in its place? I've seen other mill rogues run without kidnapper.
Maybe, but just remember that in most matchups you mulligan really aggressively for Coldlight Oracle, therefore I haven't found the card draw to be a problem. Preparation is a hard card to replace, I like it because it allows you to dump your hand when you pull off a large Oracle combo, so as to not overdraw any important combo pieces. Big Game Hunter isn't too necessary though. Loatheb is an excellent card in this deck, I'm currently looking for things for him to replace but I'm having a hard time because every card is so important already.
It lets you pull off even more combos with Coldlight Oracles in one turn, and since you often have a very full hand he can be insane value. Try making sure you use him when necessary rather than just on turn 6, especially if you do not have a large hand.
most of those run bloodmage and azure
rogue decks dont work without prep sorry to tell you that
What is a replacement for clockwork giant? i dont have it yet...
Honestly it's not too important, its just good for a tempo swing after vanish against control decks. I would replace it with another deadly poison or Backstab to improve the aggro matchup even further, since you already have a good time against control decks.