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Damaged Deathrattle Dummy

  • Last updated Apr 2, 2024 (Whizbang Paladin Changes)
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Standard

  • 19 Minions
  • 8 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Mech Warrior
  • Crafting Cost: 8640
  • Dust Needed: Loading Collection
  • Created: 3/27/2024 (Whizbang's Workshop)
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  • Total Deck Rating

    7

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Enjoying at dumpster legend with ~50% wr.

Zilliax perfect (divine shield, rush, lifesteal) and toxic (elusive, poison, reborn) modules.

Goal is to have both locations down around t5, before bringing down a big mech (ideally testing dummy). Use both locations on the mech to duplicate it. Although the double is dormant, that guarantees it'll be alive next turn, to magnetize or re-duplicate. The dream is recurring 8dmg deathrattles (sometimes with lifesteal or reborn) for aggro, or recurring zilliax for control. 

If opponent (like shaman) leaves up a testing dummy with 1mana wrench equipped and 4 mana in hand, you can burst for 29 damage (3x8deathrattle + 4attack + 1weapon), having done 8 the previous turn. Lead to t5/6 wins.

Deck can't outvalue, so have to play tempo-ish much of the time. Oscillator, deconstructor, invento and bronze gatekeeper can get you a pretty big minion on t2/3. 

Potential for Blackrock n R, Wreck & deck, but I felt those hurt consistency.

Any recommended improvements welcomed.