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Last Minute Reno Mage (standard)

  • Last updated Mar 14, 2024 (Whizbang's Workshop)
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Wild

  • 16 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Mage
  • Crafting Cost: 21240
  • Dust Needed: Loading Collection
  • Created: 3/14/2024 (Whizbang's Workshop)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    50

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Accidentally uploaded this under wild format, oops! I guess hearthpwn is already acting as if Wizbang's Workshop is out so this deck is considered "wild", whatever.

With the release of Therazane for big elementals, and Maruut Stonebinder as a neutral singleton payoff card, I knew I needed to build a list that combines mage's elemental tribe cards in a wacky sort of control sort of random bullshit shell that still manages to stay singleton.

Elemental package

Aqua Archivist - The ability to bank the 2 mana discount really makes this card great. 8 mana Neptulon, 5 mana Therazane, 4 mana Mes'adune

Eroded Sediment - This is honestly in the deck for culture. I stay awake at night thinking about how crazy it would be to hit Zephrys the Great. Hasn't happened yet but this is a free slot in the deck for something more useful.

Mes'Adune the Fractured - Hit or miss card. Duping Therazane or Neptulon is pretty great. I used to run Bubbler in this deck but hit it TWICE with Mesadune and ripped it out of my list. I have this thing from a random pack so I don't know if I would craft this if your collection is missing it. Maybe if it had taunt or rush? or even costing 5 with a stat adjustment would make this guy playable.

Stone Drake - My beloved, now with a new keyword! Elusive, nice! Great to get stats doubled from therazane, alright to get split in half by mesadune.

Therazane - Make minion stats go up good

Maruut Stonebinder - Really disappointed by the power level of this card. Maybe the elemental pool gets better after rotation? This card is never safe to drop on 7. However, there are high rolls and the extra elementals in hand can stretch out your tempo a bit but it's not a great card.

Neptulon - Doubling this is hilarious, splitting it is great! Fun card, I'll be sad to see it rotate soon.

Synthesize - Elementals in hand in a singleton deck, it's great!

 

Discover cards, play the good ones, Energy Shaper the bad ones into cheap good ones! I don't think I have to spend too much time here. Feel free to suggest better discover cards as I just clicked the ones I like to play the most.

I have a golden Tae'thelan Bloodwatcher so I wanted an excuse to include him in a deck. Remember, his ability effects minions generated too, not just spells. The elementals from Synthesize or a big chain turn from Flint Firearm work well. His ability stacks interestingly with the spells generated from Tear Reality. If his 4 mana discount would put the card down to 1 or 2 mana, the Tear Reality discount will lower the card's cost to 0. Keep that in mind on a pop-off turn.

You've got 2 early game board clears, 2 mid game board clears, a copy of Reno, and 2 single target removals. Everything else you're going to need to pull out of your....EHMMHEMM.......