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HERE COMES DA BIG ROGUE

  • Last updated Oct 29, 2023 (Fall of Ulduar)
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Wild

  • 26 Minions
  • 12 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Rogue
  • Crafting Cost: 17060
  • Dust Needed: Loading Collection
  • Created: 10/29/2023 (Fall of Ulduar)
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Wild big rogue deck which worked surprisingly well so far for me, and it's super fun to play  (18W-6L) (silver - gold)

Early game: hope you get lucky and pull out the weapon + any of the illusionists, and if you are super lucky you also get graveyard.

Sketchy information also pulls out weapons, so be vary of that.

Since there are a lot of minions, there isn't anything specific to look for and everything you summon gives a lot of value.

Umbra and Kel'thuzad rarely get to see any play, but act as a great target for removal spells.

N'zoth is ultra late game so 90% of the time he doesn't get played.

Crabatoa and rabbit have a nice synergy with thunderbringer but if you don't have them you can play without them and put some defensive spells or bulldozer/mastodon/elekk as replacements.

The win condition is to try to survive and summon as many minions from your deck as possible till turn 6.

Secret mage is an instant concede (1W 3L).

Can easily beat aggro decks if early draw is lucky.

Haven't encountered any mill decks so far so I can't say how well it works against those matchups.

Other loses were: some mega-value rustwix warlock, otk dh and a super lucky blood dk (1-1 with blood dk dh)