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GvG Demonlock v.2

  • Last updated Dec 9, 2014 (GvG Launch)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 7260
  • Dust Needed: Loading Collection
  • Created: 12/9/2014 (GvG Launch)
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  • Battle Tag:

    #1740

  • Region:

    US

  • Total Deck Rating

    2

View 1 other Decks by Creezey
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1xLegend handlock player here and I decided to "try" out a demonlock deck.

Generally I just think handlock is much better than this deck. Although it does have an easier time gaining board control against hunter.

Been doing alright with this deck so far, got me from rank 10-6 pretty easily but I dropped back down to 7 and am hovering around there currently.

60% win rate so far with some trouble against hunter aggro but that isn't saying much since the meta is still going crazy and everyone is trying random shit.

100% against 2 control warriors and 2 mech zoos.

Mistress of Pain for some reason seems like a huge threat and everyone usually burns a silence etc. on it right away. 

Possible Changes:

MalGanis - Seems like a win more card currently, there was probably one game where I game where He came out around turn 5 due to voidcaller and just destroyed the mage I played. Besides that he usually sits in the hand and just eats removal right when he is slammed down.

2 Earthen Rings Farseers - I'm not sure if these are totally necessary, on one hand the healing is really nice but on the other hand mistress of pain + demonfire heals quite a bit

2 Siphon Souls- Very clunky and I really felt like I was holding this for a while. Good for taking out threats but it seems really slow to me, I may replace one with a dread infernal

2 Shadow flames - Also seemed very dead in my hand. When I needed to use 2, I was usually so behind on board that it didn't matter.

+ 1 Implosion - Looks like an interesting card and I really want to add it along with fel heart

If you guys have an suggestions for the deck I'm all ears.