Heeljin Galaxy 7 Mage - RoS
- Last updated Jun 18, 2019 (Rise of the Mech)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Mage
- Crafting Cost: 9600
- Dust Needed: Loading Collection
- Created: 6/17/2019 (Rise of the Mech)
- Heeljin
- Registered User
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- 4
- 25
- 38
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Battle Tag:
Heeljin#1898
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Region:
US
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Total Deck Rating
1407
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Getting Star Aligner to work in the new Standard got much harder with the rotation of Carnivorous Cube. However with the new buff to Luna's Pocket Galaxy, now 5-mana, I figured it was a good time to revisit the deck. The goal is pretty simple here, surprise your opponent with the sevens late game, many times with the help of Faceless Rager, which can turn an unassuming board of Mossy Horror into 10-mana triple sevens. Galaxy speeds this process up, especially when combined with Stargazer Luna as the cards work together, digging to the big combo. The early game is greedy to say the least, we are generally trying to curve one of the secrets, Spellbender & Splitting Image, into a 4-drop that takes advantage of them well, Ethereal Arcanist & Water Elemental. Doomsayer gets played on turn-2 often but can also activate Star Aligner in a pinch late game. Falling behind will happen often, the deck leans on a couple clear cards, Blizzard & Flamestrike, often played back to back. Winning with Aligner is the goal but often enough you can steal wins with 1-mana Archmage Antonidas backed by our protective secrets.
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Journey into Wild Surviving Standard Highlights
I watched both videos and the deck seems really fun and not even bad (considering it's more of a meme). I wanted to craft Galaxy either way and Doomsayers are never bad to have in you collection but would you say crafting 2 mossy horrors and 2s of both secrets is worth it? Those epics are the cards that cost me the most.