LiveWFB Secret Hunter 75% WR R4-L (100% WR v Wa...
- Last updated May 24, 2019 (RoS Rogue Nerfs)
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Wild
- 8 Minions
- 20 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Secrets Hunter
- Crafting Cost: 5760
- Dust Needed: Loading Collection
- Created: 5/14/2019 (Rise of Shadows)
- LiveWFB
- Registered User
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- 4
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Battle Tag:
LiveWFB
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Region:
N/A
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Total Deck Rating
263
This is my absolute favourite deck at the moment. It is just ridiculously fun to play and it is so nice know that every warrior is auto win.
Objective of the deck is to draw a shit ton of cards with Subject 9 and Master's Call and then fill you deck with awesome minions before you play Zul'jin
Versus Warrior, make sure to land both Dire Frenzy before Zul'Jin, play patiently, and wait with Animal Companion until turn 7 and you have Dire Frenzy too, if you hit Huffer and can Dire Frenzy it once, you can always Dire Frenzy huffer again with the second copy, at this point the game is 100% over. It is also fine to Dire Frenzy the 5/5 with rush. NOTE: If you identify the Warrior as a Mecha'thun you need to rush him, so don't slow play.
Versus Rogue, this is our hardest match up, along with token druid, in both, try to get Dire Frenzy on Vicious Scalehide.
Play traps in the correct order and play alot of games with the deck because the more you learn about the sequencing the stronger it will get.
It is super rewarding playing well with this deck and it can give any deck a run for it's money.
Any tips against the Mage matchup? It feels like I have a 50/50 win rate against them, but I meet quit alot on ladder and I would like to improve.
Play for board early, keep animal companion!
Interesting deck, will definitely try it out! =)
What do you mean with "Play traps in the correct order". Secrets are very situational and shouldn't be played in a specific order, right...?
He means things like playing explosive trap before freezing trap when playing both and the board has 2 or more minions which at least one having 2 or less health and at least one other having 3 or more health. Also playing Freezing Trap and then Misdirection. If you play it the other way around misdirection triggers and the minion then goes to hand by freezing trap. Especially against rogue you don't want that so you can block two attacks in a single turn with these traps.
Ah, of course! Thanks for the clarification! ^_^
Thank you for clarifying mate!
Budget alternative for subject 9?
edit: I just put in another secret plan
Pretty much able to compete w/ every meta deck out there tbh
Great pressure from start!
Easily one of the best decks in the meta right now