Lifecoach's Miracle Druid
- Last updated Nov 20, 2014 (Naxx Launch)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 4080
- Dust Needed: Loading Collection
- Created: 11/15/2014 (Naxx Launch)
- AbsoluteZero111
- Registered User
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Battle Tag:
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Region:
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Total Deck Rating
2120
If youre struggling against aggro, you can cut Shades for Farseers, but it hurts your other matchups.
twitch.tv/lifecoach1981
Update on 11/20/14
Cairne was taken out because its one of the only silence targets in the deck, so it rarely gets good value. Bloodmage was taken out because its easy to draw your whole deck, and you dont want to go to fatigue even faster for such a weak body. And power of the wild was taken out because it also rarely gets good value and when you do its because you over commit to the board. BGH was added to deal with handlocks and Rags, and Loatheb was added to help in the mirror, as there are now a lot of miracle druids on Ladder.
I've been using variations of this type of deck for a while ... I just made a list that was the same as this but with Boom instead of Rag, and Emperor instead of BGH. I'm also experimenting with a second FoN instead of 1 Claw.
What did you sub out for your Emperor?
I guess that I'm missing a violet as I'm currently doubting to put in a Spellbreaker, the Black Knight or Sylvanas.
Strangely I seem to miss the other card as soon I put in. Maybe its because I don't master playing Sylvanas yet. I feel she is ideal to play when their board is quite empty.
Maybe I better search for a guide on her.
No combo either.
Nobody played combo in beta, as everyone thought it sucked. Its the fundamental reason that miracle druid is so strong right now. You can play all the cheap druid removal spells to deal with aggro, and then recycle them all with Gadgetzan in control matchups to draw into combo.
I really like you deck Lifecoach,
It was a blast not to rely on DotC to be versitile. This deck is full of utility and sick combo's.
I pulled off a Gadget-Violet combo on T9 follow by double savage roar because my opponent went for face instead of keeping my board in control. He conceded after my damage on the board went well beyond 20 damage vs his 18 life, he thought he was safe to set up lethal? =) (I wast at 11)
Now I am kinda struggling vs shamans who swamp the board and I'm missing a board flip. I have noticed that in my low meta (R13) people kinda play around BGH (or don't have that high S).
I was considering swapping it for Poison Seeds. My logic is that we have a couple of minions that can easily downtrade, except for the Spellbreaker of course. So you are behind on the board, you can get rid of tokens and anything you can trade without dying. Then you play poison seed to even the board. It is though countered by the Sludge Belcher, so maybe I'll put The Black Knight instead because also Sunwalker was eating my silences.
So I'll try tBK.
One game I really missed the Bloodmage Thalnos for a board clear. He also makes a perfect token =)
The inclusion of BGH was a meta call to deal with giants and Rags. If youre not facing any matchups with BGH targets, feel free to take it out and put back in Bloodmage or Power of the Wild.
Having so much fun i need to comment here.
This is an amazing deck, im winning against almost everymatchup. Zoolock and Handlock are a bit harder.
This deck is not made for begginers, it needs patience and game reading, i cant see everybody doing well with it, but more experienced players will love.
Malygos over Rag, no? Confused why Malygos isn't in this deck. Doesn't he affect Claw, Moonbeam, Starfall, Savage Roar, Wrath, and Swipe?
Malygos has no effect on Claw or Savage Roar, as they are fixed damage.
Why are you advertising a deck that cant even be playtested? Its beyond obnoxious.
This deck is soooo much fun lol!!
Edit: I took rag out and put 1 Wild Pyromancer to help out against aggro
I've been waiting to get out of work all night to ladder/learn this deck. so fun. streaming this and my ladderpaladin right meow twitch.tv/zengaimz
I keep losing with this deck at rank 10 don't know what I'm doing wrong >.<
Interested to try this deck but ... what's the win condition? The standard combo is 14 (maybe 15/17 with hero power and/or claw) but I don't see how the deck is bringing people down to that level consistently. Is the win condition to combo that with a fair sized shade?
Also, I'm bouncing around Rank 9 - 12 which is rife with Hunter (30%), Zoolock (30%), and Priest (15%). What have been people's experience against those and how do you play to beat Hunter/Zoolock. Use the removal to keep their minions low or does hurt the miracle part too much?
Unrelated to the subject.. what is this software you are using for tracking your games? would love to use it.
Awesome!
Thanks :)
Ever consider dropping Rag for turn 9 Malygos + double moonfire combo? I opened a golden maly a couple weeks ago and have been trying so hard to find room for her in a miracle deck.
I run a miracle Druid with that Combo as well as a pair of faceless instead of some other cards as well as moonfire. If you play the hand well and your opponent runs out of removal, thats 30 T10 Damage
Why not just play malygos in a miracle rogue deck? With all the cheap damage spells along with preparation, thats the deck best suited for it.
I had a much better time with this deck when I dropped cairne and added illidan.