+16
Favorite this Deck

Quest/Odd/Spiteful/Mech Warrior

  • Last updated Aug 1, 2018 (Spiteful Nerf)
  • Edit
  • |

Wild

  • 23 Minions
  • 4 Spells
  • 2 Weapons
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 10240
  • Dust Needed: Loading Collection
  • Created: 7/26/2018 (Spiteful Nerf)
View in Deck Builder
  • Battle Tag:

    FurthestBen#2575

  • Region:

    EU

  • Total Deck Rating

    55

View 19 other Decks by FurthestBen
BBCode:
Export to

Insightful or just pure craziness

     

maybe...just maybe this might work (Probably won't)

Okay, don't go. There is reason for my madness!


We all know that Fire Plume's Heart is slow to complete. So I put is early taunts and the new Eternium Rover to deal with the oppression and to use weapons to somewhat control the board.


However, sustain is an issue that is where Baku the Mooneater comes into play for armour gain because we don't really have spells for that. Next we have the taunts that will keep us alive until turn 7.


This deck is not trying to complete the quest as quickly as possible. We are trying to survive until either Dr. Boom, Mad Genius so we can start getting mechs to control the board and his amazing hero powers to its use or use Spiteful Summoner to get a 7 or 9 drop.


Finally, we have the big power spell itself. The Boomship. Now, I see you wondering...where do we get these big minions. Well, not from our deck, that's for sure. We get it from Dr boom himself.

  • Hero power: Discover a mech. This is where we get our mad value from the spell. (I know no big mechs have been shown yet, but trust me, there will be some big mechs.) Play the spell and BOOM! The Boomship delivers mad value from seemingly nowhere.

With all this craziness going on the opponent can probably not keep up with our ongoing value and control. That is when we focus on beating our quest and getting our finisher!

So, understand how how this deck works? Good. I didn't just build this because I'm crazy (Maybe I am) This deck had early game and late game presence. 

I either built a wonderful plane or a smoking flying wreck.  We all know this needs a pilot, but I know full well I'm gonna try and steer to victory! (or to my death)

 

P.S If any viewers have any ideas on how to make this deck better/more consistent, then I am open to idea. Through input and new idea I can make this deck actually be a real threat on ladder.

P.S.S You can remove Spiteful Summoner If the card is not working out in the deck and put in spells like Brawl and Shield Slam. You know, spells to keep you alive.
I will be trying two versions. 1 with Spiteful and 1 without. When this released of course.