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Genn Greymane Spiteful Priest

  • Last updated Apr 11, 2018 (Witchwood)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Spiteful Priest
  • Crafting Cost: 6300
  • Dust Needed: Loading Collection
  • Created: 4/10/2018 (Patches Nerf)
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  • Total Deck Rating

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Greetings!

With all the New expansion cards revealed, I want to experiment with the New mechanics, and a genn spiteful priest sonds very good for me. The core of the deck doesn't change, spiteful summoner, free for amber and mind control are even cost cards, although spiteful gets stronger with the rotation of the weakest 10 cost minions (old gods) so, why not? 

The idea of the deck is very simple, play good tempo minions and heal them with the 1 mana hero power, something like turn 2 minion, turn 3 minion +heal the first minion, turn four minion, turn 5 1 or 2 minions and hero power, etc. 

In kobolds expansion I tried a spiteful priest, without the one night in karazhan cards because I didn't buy the adventure, and even without the netherspiter I reach rank 2 (not legend because I got a little bit tired of constructive so I took a break) so Its easier for me make a new version. 

Well, like all the tempo decks this one seems not to hard to play with, just try to use all your mana cristal... Well in most cases. I said that I played a version without the netherspiter, and there was one big problem: aggro. Only 2 dustbreakers, I solve that problem with psychic scream, something that you can't add in a even cost deck. BUT, there is a good new, a lot of super strong aggro cards rote, so it will be so far easier to face, anyways I put a few cards to stop aggro, like sunfury and chains, and if you can survive, lich king and primordial drake. 

Now, for all the non aggro decks, I faced some problems to build the deck, with the rotation of draconid operative we lose a dragon, a good tempo card and a lot of extra value, I tried to solve that problem with the bonedrake (dragon and value), lich king (VALUE), and primordial drake (dragon and a last resource against aggro). 

Besides Genn, I added another new card: Scaleworm. The deck have a lot of dragons, so the most of the times the battle cry will trigger, and with that is better than the elite kor'kron for a tempo deck, imagine for example turn 5 scaleworm, hits an enemy, and after that you heal him with your 1 MANA HERO POWER. That's the main idea of the deck.

Against cubelock... Well with the mind control you can make he cry, but it's turn 10,try to win the tempo of the game, also I recommend don't keep the shadows ascendant in first hand, dies with librarian, you can keep the beetle or the sunfury (yes, I added her thinking in this too, the 2/1 is so annoying) the ideal escenario will be turn 2 beetle, turn 3 kill the librarian summon the ascendant and heal the beetle. Easy.

Mulligan: New expansion, so the first weeks will be probably crazy and greedy decks, so I'll need more information for a good mulligan advice, but, there will be 2 things that we'll see for sure: cubelock and aggro. For the first one I'll say, don't keep shadow Ascendant, bad idea because of librarian kobold, search for a cost 2 with 3 health, and, hopefully, shadow Ascendant in turn 3, spiteful summoner with the coin is a good idea, trying to crush the tempo of the game as soon as possible is  nice plan vs warlock. Against aggro you'll search dustbreaker every single time, it's your most important tool vs aggro, I would choose him instead of a perfect curve, yes, it's that important. Also the chain one could be great if you hace the coin because it's a 2 body's card, sunfury in later turns could be great too. Obviously never keep the spells 

Those are the main ideas of the deck, what do you think ? Give me your suggestions ! And sorry if I made a linguistic mistake, it's not my first language