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#2 EU Legendary Hunter Naiman - New generation ...

  • Last updated Jan 1, 2015 (GvG Launch)
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Wild

  • 19 Minions
  • 10 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2040
  • Dust Needed: Loading Collection
  • Created: 9/30/2014 (Naxx Launch)
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  • Naiman
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  • Battle Tag:

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  • Region:

    EU

  • Total Deck Rating

    538

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Update (22/11/2014) I revealed my new deck for the current meta

http://www.hearthpwn.com/decks/121809-naiman-pwnation

 

Update (04/11/2014) Hit top 3. Changed 1 card in the deck. Put the Panther instead of the deadly shot

Update (10/10/2014) Hit top 4. Changed 1 card in the deck. Put the Loatheb instead of the hyena

 HIT rank 19. TOP 5 today at 17:00 UTC. twitch.tv/naiman_hs

Update (08/10/2014) Thanks to XlnHS for editing the guide. Now it looks badass

Update (07/10/2014) Achieved the Legendary Rank EU 

Stream: http://www.twitch.tv/naiman_hs

Gameplay Examples

Check previous broadcasts on my stream

Naiman - The New Generation of Hunting 

I am Naiman, legendary hunter from Kazakhstan (currently #3 EU). So far I've hit the legendary rank every season starting from S3. I normally play at the legendary ranks 200-300 but in S6 I reconsidered my game play. I hit the top 10 in EU before and after the hunter nerf to prove that hunters aren't dead.

I keep getting asked about my deck so I decided to finally reveal it. This deck is the new generation of hunters post nerf. It turns out that hunters are still one of the best classes in the game despite the nerf of Starving Buzzard. Mid-range hunters are the best class to win before the 10 mana mark.

This deck runs 4 removals due to the current meta: Hunter's Mark, Ironbeak Owl, Spellbreaker, Deadly Shot.

Card Explanations

The key cards which I added to the basic mid-range hunter's deck are:

Sea Giant: This card single-handedly wins many matches against zoo-locks, shamans and mages. It combos well with Unleash the Hounds. The reason I included this card is due to the nerf of Starving Buzzard. Hunters keep pressure until turn 4/5 but after that they run out of mana and the pressure drops. It is also a useful late-game card in some situations.

Spellbreaker: The reason I chose this card is due to its stats. Hunters have problems controlling the board after turn 4. This card is used as a removal and it also helps to control the board which is vital hunter’s gameplay.

Defender of Argus: I've been running this card since S3. Houndmaster is a great card but sometimes hunters need 2 taunts to survive or to increase the pressure. Another reason for adding this card is matches against priests, as it’s very important to try to keep 4 attack creatures on the board.

Knife Juggler: This is my favorite card, I’ve use it in all my hunter decks. It combos with Unleash the Hounds, Snake Trap, Haunted Creeper and in some situations Hunter's Mark.

Deadly Shot: One of the best cards to help control the board and to eliminate single taunts.

Deck Match-Ups

Rogue: approximately 40% win ratio.

Shaman: approximately 60% win ratio.

Priest, Warrior and Druid: approximately 70% win ratio.

All other classes (Mage, Paladin, Warlock) are approximately 75%+ win ratio.

Mulligan Strategy and Gameplay < bold

Basically you want to mulligan for common cards: Undertaker, Haunted Creeper, Mad Scientist, Knife Juggler and Webspinner. These are the best cards in any game, but the deck is reliant on combos in some match-ups.

Therefore, if you get Haunted Creeper, Snake Trap and Sea Giant in your starting hand, It’s a perfect hand since it’s a possible turn 4-5 Sea Giant.

Tips for Harder Match-Ups

Priest

Try to mulligan for Deadly Shot, Knife Juggler, Eaglehorn Bow, Mad Scientist.

There are two main decks which I faced on the ladder.

Kolento’s Priest Deck

Kolento's Priest - Prismata Cup 2
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Minion (15) Ability (15)
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Deathrattle Priest

zetalot v3
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Minion (22) Ability (8)
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Against the Deathrattle priest you need to get the board control as early as possible. Don’t be afraid to sacrifice your main minions like the Knife Juggler or the Undertaker to gain the board control. For Kolento’s priest you want to get your Knife Juggler out as soon as possible to add pressure and to kill the Northshire Cleric

Rogue

Try to mulligan for all the Deathrattle cards: (Webspinner, Undertaker, Haunted Creeper, Mad Scientist).Until turn 5 you need to make sure you put at least one minion per turn.

Shaman

Try to mulligan for: Eaglehorn Bow, Mad Scientist and Sea Giant. The key game plan in this match is to try to clear the shaman’s board, try to develop at least one minion per turn and to hero power as much as possible.

Have fun climbing to the top!

Battle.Net ID: Naiman #2319