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Please recycle your minions

  • Last updated Feb 6, 2018 (Patches Nerf)
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Wild

  • 12 Minions
  • 17 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Taunt Druid
  • Crafting Cost: 10700
  • Dust Needed: Loading Collection
  • Created: 1/17/2018 (Kobolds Patch)
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  • Total Deck Rating

    6

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Basically the general plan of this deck is to fill the board up over and over and outlast your opponent. Your game plan should be to recruit all your minions using grizzlies and oaken summons, then let them die in combat, then play hadro, cube hadro, use your n'zoth for more hadros and tigers, use your other cube for more hadros or tigers. This deck has alot of ways to fill the board so you dont have to land the perfect combo to win. Always play for the long game, you want to mana ramp but also you need death ramp, you need a healthy pool of taunt and deathrattle creatures that have died for your hadros and nzoths. Eventually you will have a full board, they will have an empty one, and you can branching path for damage and kill them. I have been tweaking this deck since kobolds came out. It seems to have just enough speed/ramp/stall to survive long enough for you to start getting boards of taunts and win, but enough late game options that you will always have more boards than your enemy can clear.

This deck is very fun and challenging to play. It feels very strong too. It has a very high win rate against jade druid and any kind of control deck, and matches well against things like highlander priest and cubelock. Unfortunately, it is kinda targeted by the meta right now. Cube tech reks this deck hard, so cards like vanish, psychic scream, sap, mind control, and any kind of silence, really really hurt; you need to play around them by baiting them out on lower value targets. Aggro can be very difficult, if they start with a kel it gets pretty hard to live, and the meta right now is tons of aggro and quick tempo. Having said that it still feels like a pretty good deck, I still beat agro and tempo decks alot, I easily made rank 10 and and still climbing, but it's slowed down due to all the really fast meta decks I encounter. so many spiteful summoners... If you like druid and want a really fun deck I suggest it.

Update: changed some cards, with the new meta i think this deck is actually going to be really strong and I am going to push for legend with it. Spiteful decks will still be the strongest counter, especially cause they usually run cube tech. not nearly as worried about aggro though and cubelock is honestly not hard for this deck to beat, you just gota try not to get doomguard otk'd. also that super powerful tempo secret mage is trouble.