Thijs Cube OTK Warlock
- Last updated Dec 13, 2017 (Kobolds Patch)
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Wild
- 16 Minions
- 12 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Control Warlock
- Crafting Cost: 9620
- Dust Needed: Loading Collection
- Created: 12/13/2017 (Kobolds Patch)
- ThijsNL
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I'm missing
1 voidlord
umbra
thalnos
what can i use to replace these? i tried out 1 lakkari felhound instead of the second voidlord, and the 1/1 spell damage with divine shield instead of thalnos, but it doesn't seem like this is as good as it can be
I don't know what the deal is.... My first 6 games, I went 5-1 with this deck, thinking this is unbeatable. Then immediately at rank 13, I went 2-7.
So as of right now, I'm at about 50% win rate with this...
This deck pisses me off so much, in two days, 80% of my opponents played this....
I have no Umbra, so I put Prince Taldaram, gonna try it (eventually this deck has no 3-cost cards).
OTK? Hero = 30 hp. Max damage in one turn 25, 5/7 charge from weapon umbra+cube+pact = four 5/7 charge, total = 25, where u see OTK?
OTK = one turn kill = when your opponent is at 25hp or less you kill him in one turn.
damn this some advanced maths, u want a harvard scholarship?
It is that good?
I have one but i can't find synergy.
made some budget changes :
-2x Voidlord+ 2x [card]Despicable Dreadlord[/card]
still good
why do u add plated beatles ? how are they good?
If a beetle survives a turn, Umbra+Cube +Dark pact= 27 armor and 8 health. it may help in some match ups and where the primary win condition fails for whatever reason.
If you were wondering how this exactly looks like:
Turn 9:
1st Beetle (gets destroyed by Cube next turn) = 3 armor
Turn 10:
2nd & 3rd Beetle from Umbra + Cube = 6 armor from summoning + 6 armor when they (2nd and 3rd Beetle) eventually die = 12 armor
4th & 5th Beetle out of the dead Cube --> combo with Dark Pact = 6 armor when Cube dies (from Dark Pact) + 8 Health from Dark Pact + 6 armor when they (4th and 5th Beetle) eventually die = 12 armor + 8 Health
So, instant armor and health = 15 armor and 8 health.
And your board looks like 1x Umbra [3/4] and 4x Beetle [2/3] (and when all four Beetles die, you get 12 armor, what makes 27 armor).
ps. This combo costs 10 mana
Thanks for the explain.
How is this combo OTK? it just gives you defenses...
Edit: Ahh.. got it... the Doomguard
actually you just play on curve against aggro
2 mana trade something get 3 armor (which can overheal max hp)
It's good enough but still a replacible
if you want to play the otk version ..
Is it possible in this deck to replace Spiritsinger Umbra or Skull of the Man'ari? I have dust only for 1 legendary)
You could probably replace Umbra with Medivh, but you won't be able to OTK without her. It's still strong on its own though.