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Midrange Hunter 12-5 easy streak

  • Last updated Dec 12, 2017 (Kobolds Patch)
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Wild

  • 12 Minions
  • 15 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Hunter
  • Crafting Cost: 2180
  • Dust Needed: Loading Collection
  • Created: 12/12/2017 (Kobolds Patch)
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  • Total Deck Rating

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My favourite deck was Midrange hunter, when it was great. Tried to simulate it with new cards and it worked pretty good.

Some basic mulligans:

Always keep Jeweled Macaw, Kindly Grandmother , Animal Companion, Wandering Monster and CandleShot.

Keep Crackling Razormaw only if you have beasts to support it, like Kindly Grandmother, Jeweled Macaw or Golakka Crawler.

Keep Lesser Emerald Spell only if you have a secret in your mulligan.

Keep Golakka Crawler against Warrior (lot of pirate warriors), Paladin, Rogue and Shaman. It's still a good 2 drop against other classes. So you're looking to keep it anyways.

Keep Unleash the Hound against Paladin, Rogue, Shaman.  

You keep Corridor Creep against heavy minion based classes. Don't keep it against Priests.

Keep Houndmaster only if you have a good curve, like Jeweled Macaw into Grandmother.

Faqs

Why no Savannah Highmane? 

Though I think it's a great card, I think it's too slow and easy counterable in this meta. I prefer Corridor Creep to it because it's more tempo based

Why no Freezing Trap?

Because there too much small minions. Freezing trap was good against old Ramp Druid, Control Warrior and HandLock.

Final thoughts

You can make some changes based on your playstile. You can change Jeweled Macaw with Fiery Bat if you prefer a more aggro based start, or with Alley Cat if you want to support Corridor Creeper and control the early board. I like using Jeweled Macaw because it can give me a later option if I run out of cards, and because it remember me of Webspinner :)

You can put a flare instead of a Trap of your choice if you're fighting against too much Spell Hunters or Secret Mages.

This Midrange Hunter, like the old one, follow a basic rule: you have to know when to control the board or when to go face and smash your opponent. If you follow your istinct. I'm sure the deck will do honor.

Cya fellas, and play a fair game :P