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70% Winrate, 5 to Legend, Sneaky Devil paladin

  • Last updated Dec 12, 2017 (Kobolds Patch)
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Wild

  • 19 Minions
  • 7 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Aggro Paladin
  • Crafting Cost: 9300
  • Dust Needed: Loading Collection
  • Created: 12/12/2017 (Kobolds Patch)
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  • Battle Tag:

    JeebRish

  • Region:

    EU

  • Total Deck Rating

    73

View 13 other Decks by JeebRish
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Hi there everyone!

This is my version to aggro paladin, i hit legend with 42-18 score on that.

So what new in this version? you have a lot of minions with charge (Southsea Deckhand , Patches the Pirate , Bluegill Warrior , Leeroy Jenkins) and some good combos with it:

1) you can hit face and pressure a lot more from Call to Arms

2)you can buff ur charge from hand with Blessing of Kings or with weapons (Rallying Blade , Unidentified Maul , Val'anyr and you can buff it with Sunkeeper Tarim

3)you have a lot more dmg from Sneaky Devil this card is so underrated! and if you play deck that gos wide on board the dmg from him is real!. most of decks have hard time to kill him and additionally he make prist aoe Shadow Word: Horror less consistent.

4)you have a lot of sync with Steward of Darkshire what make ur board more hard to remove and its ez to hit many things with it

5)you have good card draw with two Divine Favor and with Call to Arms

So i think my version have more consistency and can make crazy comebacks


Mulligan
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You always keep Call to Arms, Southsea Deckhand, Corridor Creeper. and if you start first mulligan to hit one drop! if you have the coin its a little more forgiven. 

Dont keep Bluegill Warrior even if he hit the curve