Necromechanic
Your Deathrattles trigger twice.
Texto do card
If at first you don't succeed, die, die again.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Defias Ringleader | Minion | Rogue | 2 | 2 | 2 |
Aldor Peacekeeper | Minion | Paladin | 3 | 3 | 3 |
Onyxia | Minion | 9 | 8 | 8 | |
Wolfrider | Minion | 3 | 3 | 1 | |
With Intensity | Ability | 0 | 0 | 0 | |
Stalagg | Minion | 5 | 7 | 4 | |
Feugen | Minion | 5 | 4 | 7 | |
Spider Tank | Minion | 3 | 3 | 4 | |
Coghammer | Weapon | Paladin | 3 | 2 | 3 |
Bash | Ability | Warrior | 2 | 0 | 0 |
Ravaging Ghoul | Minion | Warrior | 3 | 3 | 3 |
Validated Doomsayer | Minion | 5 | 0 | 7 | |
Dirty Rat | Minion | 2 | 2 | 6 | |
Virmen Sensei | Minion | Druid | 4 | 4 | 4 |
Cruel Dinomancer | Minion | Warlock | 5 | 5 | 5 |
Primalfin Lookout | Minion | 2 | 3 | 2 | |
Exploding Bloatbat | Minion | Hunter | 4 | 2 | 1 |
Skulking Geist | Minion | 6 | 4 | 6 | |
Kobold Hermit | Minion | Shaman | 2 | 1 | 1 |
Shroomsayer | Minion | 4 | 7 | 7 | |
Necromechanic | Minion | Hunter | 4 | 3 | 6 |
Subject 9 | Minion | 5 | 4 | 4 | |
Dirty Rat | Minion | 2 | 2 | 6 | |
Bash | Ability | Warrior | 2 | 0 | 0 |
Execute | Ability | Warrior | 1 | 0 | 0 |
Wolfrider | Minion | 3 | 3 | 1 | |
Claw | Ability | Druid | 1 | 0 | 0 |
Execute | Ability | Warrior | 1 | 0 | 0 |
Wolfrider | Minion | 3 | 3 | 1 | |
Defias Ringleader | Minion | Rogue | 2 | 2 | 2 |
Aldor Peacekeeper | Minion | Paladin | 3 | 3 | 3 |
Onyxia | Minion | 9 | 8 | 8 | |
Claw | Ability | Druid | 1 | 0 | 0 |
Execute | Ability | Warrior | 1 | 0 | 0 |
Aldor Peacekeeper | Minion | Paladin | 3 | 3 | 3 |
Spider Tank | Minion | 3 | 3 | 4 | |
Exploding Bloatbat | Minion | Hunter | 4 | 2 | 1 |
Skulking Geist | Minion | 6 | 4 | 6 | |
Minotauren | Minion | Warrior | 6 | 5 | 5 |
Angry Helhound | Minion | 4 | 2 | 5 |
If you run two of them on the board at the same time, you dont get extra deathrattles. Just two.
Magnetic Bomber
Here's my theorycraft on a Goblin Bomb deck featuring Necromechanic, filled with Magnetic & Mech synergy. Leaning towards building strong boards & combo threats as opposed to being too Deathrattle focussed.
https://www.hearthpwn.com/decks/1150015-magnetic-bomber
ever since that Ben Brode left, the hearthstone team started to powercreep all future expansions. that's sad, and stupid.
Yeah, almost as if Ben didn't work on the expansion...
LOL power creep under ben brode was pretty insane. I love how people like to reinvent facts so it suits their narrative.
Deathrattle Hunter now has a card that gives him a large amount of value from his minions. Paired with Houndmaster Shaw and some aoe attacks buffs (Raid Leader, Dire Wolf Alpha), you could get some real value out of your Devilsaur Egg or from a card like Mechanical Whelp. This is really cool!
Probably can enable some nasty comboes eventually.
*looks at Princess Huhuran*
*looks at Terroscale Stalker*
*looks at Baron Rivendare*
*looks at Necromechanic*
It's a Baron Rivendare you can get twice, which is good because there's way more removal now than there was in Naxx so it's necessary.
Deathrattle hunter in Wild just got more interesting.
Yeah, you are right about that. But Baron do have only 1 attack point while sometimes you would like to just trade him with something. We will have to test which one works better :)
Why is Hunter getting another card that outclasses a Legendary with Deathrattle synergy?
1: I’m not crying, I’m just proposing a simple question.
2: It’s not the cost or stats, it’s the fact you’re allowed 2 of them that bugs me.
Baron Rivendare improved
Ah, I see the issue - it's dead. That'll be $1200.