Murmuring Elemental
Battlecry: Your next Battlecry this turn triggers twice.
카드 이야기
Déjà Dude.
Battlecry: Your next Battlecry this turn triggers twice.
Déjà Dude.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
This also doesn't stack with Battle Totem in dungeon run mode. Your Battlecry effects still only triggers twice.
.
I'm not surprised, but effects don't stack either with itself or Brann Bronzebeard.
Tested these against the Innkeeper:
Brann Bronzebeard + Murmuring Elemental + Murmuring Elemental + The Mistcaller
Murmuring Elemental + Murmuring Elemental + Kobold Hermit
This is probably the most meta-defining card for Shaman. It might enable Elemental Shaman to become a thing and it certainly has a spot in Evolve shaman as it seems like it will make Thrall, Deathseer essentially Evolve your board 4x. I'm still not clear (I know I can probably just look it up) as to whether WotOG rotates out with K&C, but if I understand correctly the answer is "not yet" which means you can have a turn with Doppelgangster and Evolve getting a random 3 drop and 5x random 6 drops. That's nuts!
This is my first post ever on Hearthpwn and I don't know how to link cards yet but....
Does anyone see the OTK potential?
some turn: Murmuring elemental + Fireplume harbinger sets up:
Al Akir the windlord + Grumble the Worldshaker which sets up
Al Akir, rockbiter weapon, spellstone copy x 3 for 48 damage from an empty board.
If you get some help from far sight, you could get 2 rockbiters on Al Akir for 72 damage.
Cheers
That would be an OTK. If you can make a deck that makes it work, more power to you.
Brann Bronzebeard+Murmuring Elemental+Murmuring Elemental+Elven Archer
Brann Bronzebeard+Murmuring Elemental+Murmuring Elemental+Mad Bomber for fun :p
Fire Plume Harbinger+Fire Plume Harbinger then next turn, Murmuring Elemental+Murmuring Elemental+C'Thun
LoL, effects trigger twice, so if you throw two Murmuring Elemental, the effect won't trigger four times ;)
Murmuring Elemental effect is battlecry, why wouldn't it trigger twice?
Yes, effects stacks up like this: Now your Battlecries trigger twice -> Now your Battlecries trigger twice -> Now your Battlecries trigger twice ... keep on as long as you like, but it does not change the fact that at the end "your battlecries trigger twice". Card text doesn't say it DOUBLES triggering battlecry effects. Twice is static.
Now elemental shaman makes more sense
When Brann Bronzebeard does a no.2
This guy doubles the death knight too. Stick a board on turn 6 with Doppelgangster Evolve. Then on the next turn you first value trade and then Murmuring Elemental + Thrall, Deathseer for three 10 drops and a 6 drop.
Murmuring Elemental + Doppelgangster + Evolve = Big-Time Racketeer + Big-Time Racketeer + Big-Time Racketeer + Big-Time Racketeer + Big-Time Racketeer + Alarm-o-Bot
I'm not a Blizzard official, and while I cannot speak to whether playing 2 back to back will cause 4 x battlecry trigger (which I do not think so, of which I've explained why several times in this thread already), it is most likely that "next Battlecry" refers to your next played battlecry and not the second one created by this effect. Doing so would cause an infinite loop as charted here:
https://docs.google.com/spreadsheets/d/114vLW8daizt_TDQf6PI_YamjtOYx1WFUDBaYSbif4QE/edit?usp=sharing
"Your battlecry triggers twice" effects don't stack. Having multiple copies of Brann Bronzebeard doesn't yield any additional benefit, and triggering this multiple times is similarly an extraneous maneuver.
I know. I said I didn't think that this card wouldn't be any different. Just that if it was for some reason, if they did it wrong, it could theoretically lead to an infinite loop condition depending on how they defined the code to handle "next" battlecry.
One of the best cards of the new expansion Dragons and Catacombs.
Witch will be better to my side or this? ;P
When it's specifically stated that it'll trigger Twice, it won't add up to 4