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Yes, otherwise it would say: "choose a minion in your hand" or something along those lines.
Malygos Rogues: *heavy breathing*
Too bad its deathrattle.
You will fall in love with it N'Zoth, the Corruptor
It wont work all the time because you must have a minion in your hand.
DEATHWING! (Dragonlord)
Probably good in a Jade/Deathrattle deck or plain Deathrattle deck . . .
Gadgetzan Auctioneer
Amazing in miracle rogue,specially if you're running Malygos.
Breaks Defile. It's bit more convoluted than pre-nerf Dreadsteed, but still it seems inconsistent to exist since pre-nerf Dreadsteed was not allowed either.
True, if you have a Kobold Illusionist on board and another one in hand, if you cast defile killing the kobold in the board and leaving only this minion on your hand that is an infinite loop indeed.
You're meme-ing right? A Rogue cards "breaks" a Warlock card that already has a hard cap of times it can cast in the 1 in a million games you burgle that combo together? K.
I thinks it's too unreliable with its effect being a deathrattle. In addition to that, Shadowcaster still exists in Standard. That seems like a more flexible and efficient way to summon a 1/1. Granted, Shadowcaster requires you to have the card in play, but that still seems more efficient that having it your hand and HOPE that Kobold Illusionist procs the card you want. Too slow, too under-stated, too risky.
this is interesting. Think about this: You run Malygos Rogue with Barnes. If you pull Malygos before Barnes, this could be your backup plan to stilll get a 4-mana Malygos.
This definitely has potential to make the Malyrogue archetype more competitive.
Also, should Deathrattle Rogue make a return, this could be good as well. Will try it in Jade Rogue, but I think it's a bit too inconsistent to work there
EDIT: didn't relaize it's a deathrattle by itself, so that might make Malygos a bit harder to pull off in one turn but Rogue has enough 0-mana damage spells to mabye proc it instantly.
Summon Malygos pls
1 health is a hugh difference. You pool of cards could be too small to pull anything useful from it.
Deathrattle means the timing to pop is partially control by your opponent. kill this with a 3/2 and deal 1 damage to that summon 1/1. your turn 4 is gonna be pretty weak.
This is not the Candle you're looking for...