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5 mana heal 9 is fucking crazy good, retard.
Meant to be an anti-aggro card or just some fatigue stuff. If it weren't for shield slam this would be kinda useless against any other deck type.
GG, aggro.
all of you mentioning cabal priest , i think the first thing you do is to auto-concede vs a priest ...
With all the Grimey Goons cards that buff this, I highly doubt Cabal Shadow Priest is going to steal that many Alley Armorsmiths. Unless, of course, Priests start running Silence, but if they are that rampant as this expansion seems to promise, they'll be too greedy to tech in something that doesn't remove a threat entirely.
The taunt makes it hard to chew through, and the continous buffs that it can get in your hand might just do the trick for it to see some play. Additionally, the Grimestreet Informant is the cheapest of the tri-class discover cards, which might allow you to get one of those hand-buffing abilities just in time to play this card on curve.
kabal might be more popular because of pint size potion so I wish this card was 3/6 because it will be so risky to play this if priest gets popular in meta.
This is a great card against aggro. 2 attack is enough to destroy small, sticky garbage and give you a ridiculous amount of armor when your opponent tries to kill it with his Forbidden Ritual board.
This is a fine card against control. 7 health is enough to bait out a hard removal to save your other threats. 2 free armor a turn is too scary for this to be left alive for long.
This is a terrible card against midrange. Mid-sized threats like Azure Drake, Thing from Below, or Injured Blademaster can kill this in two hits or so without it dealing much damage or gaining much armor. Moreover, midrange decks often run hard removal like Hex for when this card would otherwise be game-winning.
This would be a great card if only the archetype which is its greatest weakness wasn't King of Hearthstone. Such as it is, I can only rate it a 3/5 in constructed.
thats a shame, could be such a good card if it was either one less mana or one more attack. 2 attack seems very low.
It would be broken card, 3/7 dor 4 mana and good efect
Let me change your mind !
You'll love my new recipe.
Get in there and fight maggot...
Me: Warrior, you have a problem.
Warrior: *Drowning in armor* NO I DON'T
Kinda junk unless you buff it. If you buff it, it's kinda great. Taskmaster/Inner Rage turn this into a 4/6, with extra armor gain on top of that. Pretty solid. Throw in Rampage or the new +3/+3 spell? Yikes. It certainly won't be a "good" archetype. The Taunt-Buff Warrior almost surely isn't going to be near the level of Dragon Warrior now. However, it's a cute idea, a fun thing to play around with.
Even though this isn't going to be meta-defining, I'm glad enough cards like this exist to fill in the archetype.
Damage it deals grants armor, not damage done to it. The interaction wouldn't work.
PORTAL IS BETTER
Could be cool with Bolster or Rampage
Eh, I see some potential. It's not great on it's own since it probably won't kill anything, which is really important, but if you can get a bunch of buffs it's not bad. I still think Warrior will probably have better cards to play, since Warriors kinda already have pretty good Armor generation (It's kinda their "thing")
When I first saw the card, I thought it said "takes damage" instead of "deals damage" and thought the card was insane.
Now that I notice that it says "takes damage", I think it's a decent card. Not terrible, but not broken, perfectly in the middle.
This is obviously meant to be buffed.