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Ben Brode said on the stream that they made a new beast for each "druid of the _____" with both abilities for this card.
Yeah, I just watched the VOD of the stream as I missed it, thanks anyway
Very, very good card
One of the reason many Druid cards are good, is because of their versatility; getting both benefits, from a card with a great stat/cost distribution, is incredibly good.
Very good legendary.
Ok, this gon be gooood :) With all seriousness though, this is obviously a very good card. You can even play it on curve, but it will be FeelsBadman a bit. Fortunately, you can combo it with some pretty low mana cost cards, so this will definitely be a staple in a lots of druid decks.
Awesome. Druid needs are forgiven. Mostly
Love it!
This, with Nourish on the following turn.. the dream. The new Brann Bronzebeard for druids
All the Choose One Shaningans we know of so far:
Druid of the Claw - 5 mana 4/6 with Charge and Taunt - Like an Al'Akir without Windfury or Divine Shield, but you get +1/+1 and save 3 mana, seems like a good trade to me.
Druid of the Flame - 3 mana 5/5 - Or as I like to call it, "Druid of the Flame Rager".
Druid of the Saber - 2 mana 3/2 with Charge and Stealth - Wait! Charge AND Stealth!!!???
Living Roots - 1 mana to deal 2 damage and summon 2 1/1 Saplings - I mean, I know Living Roots was already better than Arcane Shot but this is just crushing it now.
Mark of Nature - 3 mana for +4/+4 and Taunt. Meet the new Misha everybody.
Power of the Wild - 2 mana to give your minions +1/+1 then summon a 3/2 Panther. If only it summoned the Panther first (Ben Brode confirmed on Stream that it goes by what it says on the card).
Raven Idol - 1 mana to Discover a minion, then discover a spell. Always nice to have both, am I right?
Wrath - 2 mana to deal 4 damage to a minion and draw a card. That new Shaman card's got nothing on this.
Keeper of the Grove - 4 mana 2/2 deal 2 damage, then Silence the minion. If only it Silenced the minion first.
Nourish - 5 mana to draw 3 cards AND gain 2 mana. Maybe you can use those 2 mana to play one of those 3 cards you drew.
Starfall - 5 mana to deal 7 damage to a minion and 2 to all others. Pretty much a Swipe of steroids.
Ancient of Lore - 7 mana 5/5 that draws a card and restores 5 Health. That nerf must feel bad but now you can do both actions. Does that make you feel better?
Ancient of War - 7 mana 10/10 Taunt. BGH'able but still... pretty balanced.
Cenarius - 9 mana 5/8 that gives you 2 2/2 Treants and gives your minions +2/+2, making the Treants 4/4's.
Mire Keeper - 4 mana 3/3 that gives you an empty mana crystal AND summons a 2/2 slime.
Wisps of the Old Gods - 7 mana Mirror of Doom. You still suck but you now suck a LITTLE bit less, just a little.
And in Wild, we will have:
Anodized Robo Cub - 2 mana 3/3 Mech with Taunt. Watch out, he's in "Attank Mode".
Grove Tender - 3 mana 2/4 that gives both players a mana crystal AND a card. - I mean, symmetrical effect but still... VALUE.
Dark Wispers - 6 mana to summon 5 Wisps AND give a minion +5/+5 with Taunt. Hopefully he protects those Wisps, like a Wisp captain.
Thanks for the summary!
You totally forgot about the new card Feral Rage: Give your hero +4 attack AND +8 armor
In the stream Ben Brode stated that they've created a third version for things like Druid of the Claw when played with Fandral, which will be a 4/6 Charge with Taunt.
Nope, Ben Brode said that transform cards will have a third form
- Hi Ragnaros!
- Hi Fandral!
- Can I have a wish?
- Of course! Choose one: Be granted with the most evil smile ever; or set fire to your c0ck.
- Hard to choose... Can I get both?
- Certainly, you are Fandral Staghelm for Old Gods sake!!!
the card is soo good, it might even be worth to honor it by crafting it in golden
HYPE!
I hope I pull this in one of the 13 free packs.
Probably forever.
So the question on my mind is that it only works while it is on the field right? Still very interesting card that can even play to tempo. Another question that should be asked though is if you play Druid of the Claw, would the stats be 4/4, 4/6, or 8/10? Doubting the 8/10, but combining the two I think should just come out as a 4/6 taunt with charge.