Nozdormu the Timeless is one of the five Great Aspects empowered by the titans (the others being Alexstrasza, Deathwing,Malygos, and Ysera) to watch over Azeroth. He fought against the demons during the War of the Ancients. Following this intervention, he retreated into seclusion, immersing himself in his duties. He emerges only infrequently, when events require his direct presence. He intervened in the defeat of Deathwing at the hands of Krasus and his allies, one of the few times he has been seen in the skies of Azeroth.
Nozdormu
Card Text
Players only have 15 seconds to take their turns.
Flavor Text
Time to write some flavor text.
Card Sounds
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Lady Katrana Prestor | Hero | Mage | 0 | 0 | 30 |
Survivor Xyrella | Hero | Priest | 0 | 0 | 30 |
Shardseeker Xyrella | Hero | Priest | 0 | 0 | 30 |
Lightweaver Xyrella | Hero | Priest | 0 | 0 | 30 |
Phantom Freebooter | Minion | 4 | 3 | 3 | |
Venomancer | Minion | 5 | 2 | 5 | |
Ice Walker | Minion | Mage | 2 | 1 | 3 |
Blackguard | Minion | Paladin | 6 | 3 | 9 |
Frostmourne | Weapon | Death Knight | 7 | 5 | 3 |
Strongshell Scavenger | Minion | Druid | 4 | 2 | 3 |
Valeera the Hollow | Playable Hero | Rogue | 9 | 0 | 30 |
Uther of the Ebon Blade | Playable Hero | Paladin | 9 | 0 | 30 |
Thoras Trollbane | Minion | Paladin | 2 | 2 | 2 |
Corpsetaker | Minion | 4 | 3 | 3 | |
Magatha, Bane of Music | Minion | 5 | 5 | 5 | |
Medivh, the Guardian | Minion | 8 | 7 | 7 | |
Medivh | Hero | Mage | 0 | 0 | 30 |
Arcane Power | Ability | Mage | 2 | 0 | 0 |
Corrupted Ashbringer | Weapon | Death Knight | 6 | 5 | 2 |
Death's Head Cultist | Minion | 3 | 2 | 4 | |
Lady Prestor | Minion | 6 | 6 | 7 | |
Keeper of Uldaman | Minion | Paladin | 3 | 3 | 4 |
Ixlid, Fungal Lord | Minion | Druid | 5 | 2 | 4 |
Val'anyr | Weapon | Paladin | 6 | 4 | 2 |
Dragoncaller Alanna | Minion | Mage | 9 | 3 | 3 |
Fire Dragon | Minion | Mage | 5 | 5 | 5 |
Rod of Roasting | Ability | 10 | 0 | 0 | |
Overseer Mogark | Hero | Warrior | 0 | 0 | 20 |
Cruel Words | Hero Power | 1 | 0 | 0 | |
Gutmook | Hero | Shaman | 0 | 0 | 30 |
Digest Magic | Hero Power | 0 | 0 | 0 | |
Overseer Mogark | Hero | Warrior | 0 | 0 | 60 |
Searing Lash | Hero Power | 1 | 0 | 0 | |
Gutmook | Hero | Shaman | 0 | 0 | 50 |
Metabolized Magic | Hero Power | 0 | 0 | 0 | |
Ixlid | Hero | Druid | 0 | 0 | 20 |
Bwonsamdi | Minion | 7 | 3 | 89 | |
Bwonsamdi | Minion | 7 | 3 | 89 | |
Bwonsamdi | Minion | 7 | 3 | 89 | |
Order in the Court | Ability | Paladin | 2 | 0 | 0 |
Ropecoaaach!
I would like have some uses in meta for this card, would be beutiful to see faster plays *_*
There's a reason that almost 60% of Nozdormu usages are in "Theorycraft" and "Other"
Just in time to have 400 dust.
The card is not bad, but it summed frequent glitches related to the animation of other cards.
What we need is a Nozdormu Awakens Tavern Brawl *His effect remains active through the entire game* Play Fast or Die! ;) The true Heartstone Hardcore game!
Stupid card
The most bizarre card in the game.
I would play him If he was a 7-cost
Darude - Sandstorm
I would keep it if i had a golden version.
Why blizzard dont change that card ? something like enemy minons (or all minions) need 2 turns to attack. and make it a 4/12
Nozdormu wins games.
Yep! Just joust twice and attack right at the end of your turn (within a second or two) and your opponent won't have a turn!
Against new players this card is so OP
Screw Rope coach
Nozdormu, a rework à la Loatheb (affecting the next enemy turn) would even bring you to life preventing lethal combos for 1 turn.
But Blizz no trade ideas :(
Ropecoach's Nemesis *wink wink*
Yup, but so far... not so Nemesis-ish, i'll keep trying :P
Thought so as well