Nozdormu the Timeless is one of the five Great Aspects empowered by the titans (the others being Alexstrasza, Deathwing,Malygos, and Ysera) to watch over Azeroth. He fought against the demons during the War of the Ancients. Following this intervention, he retreated into seclusion, immersing himself in his duties. He emerges only infrequently, when events require his direct presence. He intervened in the defeat of Deathwing at the hands of Krasus and his allies, one of the few times he has been seen in the skies of Azeroth.
Nozdormu
Card Text
Players only have 15 seconds to take their turns.
Flavor Text
Time to write some flavor text.
Card Sounds
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Sunfury Protector | Minion | 2 | 2 | 3 | |
Argent Commander | Minion | 6 | 4 | 2 | |
Nozdormu | Minion | 9 | 8 | 8 | |
Violet Teacher | Minion | 4 | 3 | 5 | |
Siegebreaker | Minion | Warlock | 7 | 5 | 8 |
Eye for an Eye | Ability | Paladin | 1 | 0 | 0 |
Deathwing | Hero | Warrior | 0 | 0 | 30 |
Lady Vashj | Hero | Shaman | 0 | 0 | 30 |
Uther Lightbringer | Hero | Paladin | 0 | 0 | 30 |
Lightforged Uther | Hero | Paladin | 0 | 0 | 30 |
Second War Uther | Hero | Paladin | 0 | 0 | 30 |
Horseman Uther | Hero | Paladin | 0 | 0 | 30 |
Yrel | Hero | Paladin | 0 | 0 | 30 |
Lor'themar | Hero | Hunter | 0 | 0 | 30 |
Mecha-Jaraxxus | Hero | Warlock | 0 | 0 | 30 |
Fire Mage Jaina | Hero | Mage | 0 | 0 | 30 |
Kel'Thuzad | Hero | Mage | 0 | 0 | 30 |
Scholar Jaina | Hero | Mage | 0 | 0 | 30 |
Apprentice Jaina | Hero | Mage | 0 | 0 | 30 |
Archmage Jaina | Hero | Mage | 0 | 0 | 30 |
Kul Tiran Jaina | Hero | Mage | 0 | 0 | 30 |
Lady Katrana Prestor | Hero | Mage | 0 | 0 | 30 |
Survivor Xyrella | Hero | Priest | 0 | 0 | 30 |
Shardseeker Xyrella | Hero | Priest | 0 | 0 | 30 |
Lightweaver Xyrella | Hero | Priest | 0 | 0 | 30 |
Mad Scientist | Minion | 2 | 2 | 2 | |
Foe Reaper 4000 | Minion | 8 | 6 | 9 | |
Foe Reaper 4000 | Minion | 8 | 6 | 9 | |
Wildwalker | Minion | Druid | 4 | 4 | 4 |
Eadric the Pure | Minion | Paladin | 7 | 3 | 7 |
Sea Reaver | Minion | Warrior | 6 | 6 | 7 |
Sea Reaver | Minion | Warrior | 6 | 6 | 7 |
Keeper of Uldaman | Minion | Paladin | 3 | 3 | 4 |
Cho'gall | Minion | Warlock | 8 | 8 | 8 |
Bilefin Tidehunter | Minion | 2 | 2 | 1 | |
Ragnaros, Lightlord | Minion | Paladin | 8 | 8 | 8 |
C'Thun | Minion | 8 | 6 | 6 | |
Soggoth the Slitherer | Minion | 9 | 5 | 9 | |
Hammer of Twilight | Weapon | Shaman | 5 | 4 | 2 |
Medivh | Hero | Mage | 0 | 0 | 30 |
everytime i get it against me or i play it it still turns my round in to 2 sec turns, and i cant do jack shit ffs do something
I feel like this card takes advantage of people playing HS on older tablets and phones.
Perhaps the single buggiest card in Hearthstone's 2½-year existence. In theory, Nozdormu is supposed to cut each turn from 75 seconds (not 90, as a lot of people seem to think!) down to 15. In practice, he hasn't always done that. He works as intended now, but in the past his effect was often implemented incorrectly, causing players to lose entire turns. It's a beautiful effect, that's for sure — but it's fiendishly hard to program right.
Should be 6-12. +2 attack compared to Malygos and Ysera to compensate for symmetric gimmicky effect, but outside BGH range. Just raw stats.
might be fun, but it sucks
well it doesn't really do anything
I got a golden one of these very early on but never used it so just disenchanted it.
Hi Lifecoach!
Golden Animation is so nice !
dude it sucks u must be crazy
Ropecoach's Nemesis 4Head
still bugged....
I am still in love with this card. I love to use it in fun decks, this won me so many games. People don't expect it and miss a turn - enough to turn a game.
u r crazy. this card sucks and is the most useless legendary next to hemet nesingwary....actually hemet is better
well, I am a fast player, I always make my decisions during the opponent's turn, however this card is still pretty bad, it might be an interesting concept, like something on a tavern brawl
Sooo did Blizzard fix his effect yet? Or does it still take into your turn if the opponent's animations were too long?
Secret tech here guys.
I actually had Nozdormu but disenchanted him because I didn't find any use of him beyond just gimmicky decks
Love this card. It seems like most players don't start thinking about what to do until their opponent's turn ends.
um, this card is totally useless