Dark Iron Skulker
Card Text
Battlecry: Deal 2 damage to all undamaged
enemy minions.
Flavor Text
He loves skulking. He skulks after hours just for the joy of it, but his friends are pretty worried he'll get burnt out.
Card Sounds
Battlecry: Deal 2 damage to all undamaged
enemy minions.
He loves skulking. He skulks after hours just for the joy of it, but his friends are pretty worried he'll get burnt out.
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I love all the comments about this card being really strong, "OP" and so on. This card is piss poor pitiful, it's the new Anubar'ambusher people thought would be great and it turned out to be garbage. This card has one purpose: Anti aggro. This card costs 5 mana which for most rogue decks is already a bit clogged. This card is too slow to combat aggro, and this card is worthless vs control.
That said, this card clashes with backstab, since they both have the same drawback (undamaged) both making the other weaker, and at the end of the day, people are going to take backstab over this.
Ultimately this is the paladins "Scarlet purifier" card. Only instead of dealing damage to deathrattles, it does it's damage to undamaged minions.... But for 2 more mana.
I agree, It cost to much and does to little. The way people want to use it won't work till late game. I am noticing a theme with these cards of a plus minus mini game, with other cards in this expansion getting health buffs and others doing damage. We will have to play the wings to understand the interactions but I think thats what they were going for from what I have seen, toss base stats out the window and get ready for Dragon v Dwarf attack math
Going to be rocking this guy just because of the art! Just need some dwarf heroes now ffs blizzard!!
pretty good card, basically backstab to every minion on the opponent's field. Will probably be used a lot as this card has a pretty good ability
I think this card is really interesting, but doesn't hold a place in the current Oil Rogue deck. As Oil Rogue already has so much AOE, but if Zoo and other swarm aggro decks get popular again, this might be a good 1-of, although the 5 slot is already pretty crowded
...Warlock madness? Okay.... Lol.
OP :D
This plus explosive sheep could be useful for fatigue rogue.
3 mana for a 4/3, 2 mana for as many Backstabs as you can get. Solid. High Arena pick, but most constructed Rogues will look elsewhere for a 5-drop.
Heh... All of these guys are toast!
op. no doubt about that.
Aggro-Killer card.... a bit OP though
Backstabs for dayz...
If you play this as a way to kill aggro... On turn 5, you're either dead, or screwed any ways. It's too slow to do it's intended job.
scroll down a little thalnose+fan = 2 damage aoe combo, (dagger+poison+flurry another aoe combo) what would the point of also making this a combo?
its basically a consecration with no downside expect it cost 1 extra and you get a minion with ok stats talk about OpieOP
no downside? it only hits undamaged minions and not the hero and doesn't scale with spell power?
Super Backstab+Stormpike commando kinda thing.
Power Creeping new cards is always a bad idea as it promotes less linear deck types and creativity. The result will be what is currently plaguing the game in Constructed.
This card craps all over shaman.