Most versions seem to use Plated Beetle but isn't Amani Berserker strictly better in this deck? Is the three armor something that tops the potential for +3 attack? If the 3 armor saves you from taking lethal you're probably in a terrible position and can't recover.
Everyone has a damn silence these days, blessing of kings just seems better than steed at the moment for that reason. Two silver Swords seems like one too many.
I personally would -1 silver sword +1equality -2 steed / +2 Kings And perhaps Amani over Beetle.
Otherwise great concept to the take using draw mechanics and jailer to bloat your hand so you can get drake with high HP or conversely can spam the board for low cost giant or crystal lion.
No, Amani is not really better. Yes, there is a small chance for +3 attack, but you always get the 3 armor. The consistency and the defense-value of plated beetle is far too good compared to the small chance of +3 attack.
Even pally.. odd pally... EVERY single game vs these 2 decks. Spam minions, go face. Win by turn 4-5. This is the most depressing Hearthstone has been since launch for a person like me who enjoys slower control-type decks where you actually have to think and make decisions to win games instead of just playing braindead decks like these.
Even pally.. odd pally... EVERY single game vs these 2 decks. Spam minions, go face. Win by turn 4-5. This is the most depressing Hearthstone has been since launch for a person like me who enjoys slower control-type decks where you actually have to think and make decisions to win games instead of just playing braindead decks like these.
Even pally.. odd pally... EVERY single game vs these 2 decks. Spam minions, go face. Win by turn 4-5. This is the most depressing Hearthstone has been since launch for a person like me who enjoys slower control-type decks where you actually have to think and make decisions to win games instead of just playing braindead decks like these.
/rant over.
I'm fine with any meta, so long as RNG is at a low or non-existent, but that'll never happen. Aggro will always have its knife juggler, control will always have its brawl/discover, tempo will always have its discover... need I go on? There is just too much value with RNG to pass them up. Even if you get bad RNG, you still gain an advantage by weakening/killing minions (aggro), board control (control), card advantage/value (tempo), etc. This meta is even pally, because as it turns out, a 1 mana 1/1 each turn with synergy is op op, while also still having control tools like equality + consecrate/pyro and weapons.
Not noticing that this deck only has one Equality for Wild Pyromancer, the Doomsayer for late game bait for the Warlock match ups and Hydrologist because you have no access to secrets and they can potentially help in your favour. I understand that I was downvoted for my vague comment but atleast understand my reasoning as to why I mentioned those cards.
To keep the deck uniform, add an Equality and Wild Pyromancer. Doomsayer would be too slow, and there is no way to lock down the board to successfully trigger Doomsayer. Same goes for Hydrologist, too slow, and it is early game. It can also get hit by Call to Arms, which is extremely bad.
Another option is Blessing of Kings as you'll need to strengthen your weaker minions mid game or you'll get over run, reason why Sea Giant is a better choice than Blessing of Kings, as you'll most likely get to play Sea Giant for 4 mana in a mirror match, which is +4/+4 better, and you'll also have another minion on the board.
Earlier versions of this deck had 2x Lightfused Stegodon, which isn't a bad choice either. During a pinch, it is nice to get poisonous or +3 attack depending on the situation.
Random addition I've been trying out. I've added 2x Mana Wraith and 2x Blessing of Kings, then removed the 2x Sea Giant and 2x Dire Wolf Alpha. While Mana Wraith isn't a counter against pally, it is against everyone else. It usually forces the opponent to use spells to get rid of it, which is a huge plus. I've had great results with it, especially when you get them both for turn 2 and 3. This also counters Sea Giant by negating the cost reduction altogether, since the opponent can't trade to summon it as it'll reduce the minion count on board.
Ohh boy, hearthstone is dying af
Want to elaborate?
a control meta wouldnt be able to exist even without pala because there still would be quest rogue so i guess we can hope for the next cycle.
Most versions seem to use Plated Beetle but isn't Amani Berserker strictly better in this deck? Is the three armor something that tops the potential for +3 attack? If the 3 armor saves you from taking lethal you're probably in a terrible position and can't recover.
Everyone has a damn silence these days, blessing of kings just seems better than steed at the moment for that reason. Two silver Swords seems like one too many.
I personally would -1 silver sword +1equality
-2 steed / +2 Kings
And perhaps Amani over Beetle.
Otherwise great concept to the take using draw mechanics and jailer to bloat your hand so you can get drake with high HP or conversely can spam the board for low cost giant or crystal lion.
No, Amani is not really better. Yes, there is a small chance for +3 attack, but you always get the 3 armor. The consistency and the defense-value of plated beetle is far too good compared to the small chance of +3 attack.
Yes amani is really better. hahaha amani buffed with kings is gg
A deck with 63.9% win rate is not fun anymore Blizzard.
Even pally.. odd pally... EVERY single game vs these 2 decks. Spam minions, go face. Win by turn 4-5. This is the most depressing Hearthstone has been since launch for a person like me who enjoys slower control-type decks where you actually have to think and make decisions to win games instead of just playing braindead decks like these.
/rant over.
The old facehunter days was Even worser also stop crying. You have more tools today against aggro Decks.
gfd
this deck and the odd version really is some idiotic bullsh1t.
How can anyone have fun playing such a mindless crap... this game's community svcks so much lol. unbelievable
Are there any good replacements for the Sea Giants?
Hydrologist, Doomsayer, Wild Pyromancer?
Why would you want to do aoe damage to your side as well in a deck that's focus is rushing down the opponent?
Try Bonemare
two blessing of king are very good replacements
Not noticing that this deck only has one Equality for Wild Pyromancer, the Doomsayer for late game bait for the Warlock match ups and Hydrologist because you have no access to secrets and they can potentially help in your favour. I understand that I was downvoted for my vague comment but atleast understand my reasoning as to why I mentioned those cards.
To keep the deck uniform, add an Equality and Wild Pyromancer. Doomsayer would be too slow, and there is no way to lock down the board to successfully trigger Doomsayer. Same goes for Hydrologist, too slow, and it is early game. It can also get hit by Call to Arms, which is extremely bad.
Another option is Blessing of Kings as you'll need to strengthen your weaker minions mid game or you'll get over run, reason why Sea Giant is a better choice than Blessing of Kings, as you'll most likely get to play Sea Giant for 4 mana in a mirror match, which is +4/+4 better, and you'll also have another minion on the board.
Earlier versions of this deck had 2x Lightfused Stegodon, which isn't a bad choice either. During a pinch, it is nice to get poisonous or +3 attack depending on the situation.
Random addition I've been trying out. I've added 2x Mana Wraith and 2x Blessing of Kings, then removed the 2x Sea Giant and 2x Dire Wolf Alpha. While Mana Wraith isn't a counter against pally, it is against everyone else. It usually forces the opponent to use spells to get rid of it, which is a huge plus. I've had great results with it, especially when you get them both for turn 2 and 3. This also counters Sea Giant by negating the cost reduction altogether, since the opponent can't trade to summon it as it'll reduce the minion count on board.