Create Your Own Zombeast!
Show Deathstalker Rexxar you have what it takes to build an awesome Zombeast!
Show Deathstalker Rexxar you have what it takes to build an awesome Zombeast!
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6 mana 3/6, poisonous, taunt,
Battlecry: Deal damage equal to this minion's attack. Goodbye any big minion I want lol.
Now all we need is that 3 mana 2/5
Destroy a murloc to gain +2/2
Destroy a pirate to gain +1/1
3 mana 5/8 anyone?
For gods sake, please give me a way to unsubscribe from this post, it fall under the tools category so I can't unsub from it on this page or in any of the settings
Piloted Zombie Beast (Kindly Grandmother and Bloodfen Raptor): 4M 4/3 Deathrattle: Summon a 3/2.
I still think paying 2 to draw a random, very good minion is still too slow even in a control match-up. When you draw, you draw to cycle for answers, which are usually spells. Cards that don't cycle, need to also generated answers. Think Lyra and Cabalist's tome, or any of the Kabal cards. The only way this gives you an answer is if you pair X with Stonetusk Boar for the charge effect. I'd like to see a list of all the beasts in both categories (text/no-text) to get an idea of how likely that is.
6 Mana 6/6 Stealth
Deathrattle: Shuffle this minion into your opponent's deck
Scavenging Hyena + Angry Chicken
3 - 3 - 3
Enrage: +5 Attack.
Whenever a friendly Beast dies, gain +2/+1.
3 Mana 3/3
Charge
Whenever a friendly Beast dies, gain +2/+1.
yup broken
6 mana 4/8
Enrage: +5 Attack.
After this attacks a minion, it also hits the enemy hero.
Knuckles + Angry Chicken
Those Angry Chicken zombeast... wow.
Repeated, sorry >.<
8 mana 8/8 Stealth, Whenever this minion attacks a hero, Adapt
Vicious Fledgeling and Stranglethorn Tiger
If the first minion is Weasel Tunneler does it shuffle the Weasel or the Zombeast? And who of you think this will work without any bugs?
And 6 mana 6/4: Stealth Poisonous At the end of your turn, deal 1 damage to all other minions.
And if Knuckles and Flappy Bird are mixed will you adapt when you don't hit the hero directly?Nevermind, that doesn't work.It will shuffle the whole minion, and probably without bugs based on how the Deathrattle works. It just takes the minion and puts it into your opponent's deck, not even a copy of it, but the dying minion itself, and then kind of refreshes it. The effect works based on the minion and not on a copy of it, so technically since it doesn't die on your side of the board, it dies in your opponent's deck, the play whose deck it was shuffled into can get it from Resurrect effects, most notably N'Zoth, the Corruptor.
10/13/13
Stealth
Your hero takes 3 damage whenever this minion takes damage.
Bittertide Hydra and Strangelthorn Tiger
4 mana 4/4
Charge
After this minion attacks a hero, Adapt.
7 mana 6/6 Stealth Battlecry: Deal damage equal to this minion's attack SeemsGood
There is nothing better than
7/6/6
Stealth
Battlecry: Deal damage equal to this minion's Attack.
The only problem there is that it loses Stealth after dealing damage, which makes some of the cards that can combo with Dispatch Kodo, like Giant Wasp for example, less good.
It actually does not, because of how the game is coded minion battlecrys trigger before the minion is summoned onto the battlefield meaning that the damage would be dealt before the minion is there, letting it keep stealth.
Nope. Minions enter the battlefield before their Battlecries trigger, which is why Deathwing needs to have other in his text, otherwise he would destroy himself. Also, this:
Taunt Poisonous
At the end of your turn, deal 1 damage to all other minions.