Climb the Ladder with Hearthstone Esports in 2023! - 10th Year of Hearthstone Esports
Although in reduced capacity, Hearthstone Esports is back in 2023. 6 Events in total are on the calendar this year (3 constructed, 3 battlegrounds) plus the World Championship for constructed. Read about how to qualify and more below!
Quote from BlizzardAre you ready for the TENTH YEAR of competitive Hearthstone?! This year is going to look a bit different from the previous few, so let’s get into what is coming to Hearthstone Esports.
Heading into the 2023 season, we have been evaluating the state of our competitive program and the best format for it to take moving forward. Last fall, we began thinking about setting Hearthstone Esports up for sustainability as it turns a decade old, balancing the realities of an ever-changing production landscape, sizing the program according to its audience, and finding the most direct path forward for players to compete. Even though the 2023 program is smaller, this year is poised to bring another exciting year of competitive Hearthstone, with players from across the globe showcasing their skills to earn prizing and join the Hall of Champions.
This year will see a total of seven events–three Masters Tour Seasonal Championships leading into the 2023 World Championship, as well as three standalone Battlegrounds: Lobby Legends tournaments–all broadcast on YouTube and Twitch!
Qualifying for each event will take place through their respective Ladders across three-month seasons. Each Masters Tour and Lobby Legends will feature 16 of the top Ladder players based on Competitive Points earned through monthly standings. The top four Points earners in each region will receive invites, followed by the top four total Points earners, regardless of region that had not yet received an invite.
The specific event dates are currently to be determined and will be shared in the coming months:
Spring Season - Qualification Period: January - March
- Masters Tour Spring Championship - April or May
- Battlegrounds: Lobby Legends Spring Championship - May
Summer Season - Qualification Period: April - June
- Masters Tour Summer Championship - August or September
- Battlegrounds: Lobby Legends Summer Championship - July or August
Fall Season - Qualification Period: July - September
- Masters Tour Fall Championship - November
- Battlegrounds: Lobby Legends Fall Championship - November
As standalone events, each Battlegrounds: Lobby Legends will have a $50,000 (USD) prize pool. Standard players will be competing for one of eight spots at the 2023 World Championship, and its total prize pool of $500,000 (USD). Seasonal Championships will award invites to their champion, who will be joined by the top Points earners for January - November, with the top earner in each region receiving an invite as well as the top two Points earners regardless of region. See the 2023 Hearthstone Masters Tour Official Rules and 2023 Battlegrounds: Lobby Legends Official Rules for eligibility and other important details.
We’ll have more details on the final event dates and how to watch in the coming months, including how to earn Drops while watching. See you in the Tavern!
FAQ:
Will there be Drops on this year’s broadcasts?
- Yes, viewership Drops are returning for 2023. We’ll have more details on how to earn them ahead of each broadcast.
Will there still be regionalized broadcasts?
- Currently, there are no plans to produce regionalized broadcasts.
How come there are only three Battlegrounds: Lobby Legends tournaments?
- We want to focus on one main Battlegrounds event per expansion.
How come the three Masters Tour events don’t have any prize pools?
- With players having a direct qualification path to the world championship by playing ladder, we want to prioritize rewarding the most consistent players over the course of the whole year.
Does this mean that Hearthstone is declining/failing?
- The current scope of Hearthstone Esports is separate from the success of Hearthstone. We are thrilled with the upcoming content plans for the game and can’t wait for players to get to see what is being worked on in the years to come.
Will there be Third Party invites for Masters Tour events?
- While there are no Third Party invites this year, information on hosting community events can be found in the Community Competition Guidelines.
Can I co-stream or re-broadcast the Masters Tours / Lobby Legends programs?
- Participants in Hearthstone Esports events will be allowed to co-stream their participation on a delay unless otherwise specified by Blizzard. Additionally, approved community members will be allowed to co-stream the official PlayHearthstone broadcast. Stay tuned for how to apply to co-stream.
Does this mean HS Esports is being canceled in 2024?
- We don’t have anything to share on the 2024 program at this time.
Is this because of low viewership from being exclusive to YouTube the last three years?
- Our goal is to balance the costs of running esports productions while taking into account the size of the competitive community.
Now that HS Esports can be on Twitch, why not increase funding to bring players back?
- We’re excited for the Masters Tour to be back on Twitch after three years, and are eager to see what our audience there is like. The new program is sized for sustainability as Hearthstone Esports turns 10.
Is the prize pool reduction because of the loss of NetEase as a Chinese publisher?
- No, we began evaluating the size of the program before we understood we weren’t going to be able to reach an agreement with NetEase. As we’ve shared, we are committed to Chinese players and are actively exploring alternatives for bringing our games back to China in the future.
Can players residing in Mainland China compete?
- Players residing in Mainland China will not be eligible to participate. Eligibility may be reevaluated in the event that a new publishing partnership is established in Mainland China. Full eligibility information can be found in the Masters Tour and Lobby Legends Rules.
Seems like most Hearthstone pros figured out that they don't want to build a career that's for a large part dependent on coin flips. Only a tiny handful who can also earn a living from streaming revenue seem to stick along longer than a year or 2.
Blizzard killed HS Esports when they added Create, in my honest opinion, the amount of RNG in the modern game is so high, it's hard for anyone to take it seriously. After it rose from the grave, they sent it to hell with the YouTube deal. RIP HS Esports.
"Yes, viewership drops are returning for 2023."
Ironically the only truthful thing they said, but not the way they intended.
Does this mean HS Esports is being canceled in 2024?
Is this because of low viewership from being exclusive to YouTube the last three years?
Now that HS Esports can be on Twitch, why not increase funding to bring players back?
Is the prize pool reduction because of the loss of NetEase as a Chinese publisher?
The Corporation Doth Protest Too Much
I guess Minisets are going away.
Or siphoning cards from mainline to Minisets.
OMG.. what a joke.. When will we have a good ESports event?
I don't understand why they write these stupid questions with answers not aligned with the question, like:. "Does this mean that Hearthstone is declining/failing?"
It will only lose the biggest market for users in 3 days.
Does this mean that only ladder matter to qualify? That sucks for all of us that liked to play competative qualifications.
The should reset MMR at the start of each year, so all that wanna give it a shot can try to qualify. Not the same players that has keeper their MMR for forever. This is not improving new player experience..
They should DISPLAY the MMR too.
hearthstone(2014一2023)
If you count, its 10..
I really enjoyed all open cups, from being eliminated in the first round to reaching the finals.
I really don't get it why people act like it's a tragedy. I mean yeah, totally, it sucks for people actively involved in this and actually being on the high competitive side of the game, but saying things like hearthstone in general is dying makes no sense.
If anything, hearthstone is dying cause the lack of balance when there are some obvious problems right now in the meta. It's way more tragic and dramatic the fact that after a long time they just announce the announcement regarding nerfs than this whole esports fiesta. The vast majority of players don't even care about esports, but they are directly influenced by the lack of balance, and this matters way more than the 1-5% of the player base that had a chance to touch the esports scene.
Blizzard has published statistics that the legend in HS sticks ~ 0.5% of the entire community. So those who touched the real HS esports scene is even smaller.
How much did China's playerbase put into Hearthstone's coffers from the beginning? Were they around since 2014?
https://sensortower.com/blog/hearthstone-mobile-revenue
It seems the biggest market for users and revenue. If I remember well, I saw in the past some numbers. They are more (customers) and they spend on average less per person than Americans. But they are overall the biggest market for revenues and clients.
I don't like the data from Sensor Tower, but I don't want to do a deeper research. (The article is old, 2018. So, it gives only a very general idea)
You don't need to be a top tier player to watch the esports events. The hype was real 5 or 6 years back. Sad to see open cups go, as laddering is not for me
How about balancing the meta? It's not fun watching a game of solitaire where players are competing to OTK each other from hand with 0 counterplay. And who can forget every single evolve meta. Get random shit and hope you win!
"Does this mean that Hearthstone is declining/failing?"
Yes.
It's a yes no question, and they start rambling. That means the answer is always yes.