New Hunter Epic Card Revealed - Wild Spirits
Talso just revealed a new Murder at Castle Nathria card: Wild Spirits
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Discuss this Card
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Murder at Castle Nathria Card List & Expansion Guide
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Well this certainly changes things. Assuming that it also discounts the wildseeds summoned by this spell it's potentially REALLY good.
this is what the cycle needs to be viable. Still not sure given how the current hunter archetypes are.
This might just push Seeds Hunter over the edge of Balance seriously...
I was impressed with Rogue but hell no, two freakish 5-4 Staggs and a 4-2 weapons ready to go face for 3 Mana is just ..... wrong.
And they'll not even be dormant long anymore if they awake the 2nd next turn.
This as a follow up for the insanely gross card which already was Spirit Poacher ... oophhh I have no words to describe my Disgust here.
summon 2 seed companions, and makes other companions wake up faster? nice, but does this applies to other seeds summoned previously or it affects only the seeds summoned by this card?
The gameplay above this comment answers your question.
I guess RNG highroll hunter is the theme of this expansion? It really doesn't sound fun to face when they get the right RNG flips. For example:
Turn 2 poacher summons a stag.
Turn 3 wild spirits summons two bears.
Turn 4, everything awakens. You have a 5/4, two 2/5 taunts and a 4/2 weapon. Oh right, and you still have 4 mana to use. Good luck coming back from that.
You're exposing a perfect scenario that's unlikely to happend consistently, there's always been highroll decks where you can't come back from that big turn
Omg the best possible situation and combination of cards is too powerful??!??!
Also great job ignoring the text of the card that says "summon two different"
3 mana for *at least* 5/6 worth of stats (eventually)? Might see play, but considering the top Hunter decks currently rely solely on quest...
That’s just the current meta, this is for a whole new expansion. It’s an unnecessary point for evaluation of this card.
I hate when people make this point
This new deck is going to blow Quest Hunter out of the water.
That means that the Fox Spirit Wildseed don't start Dormant?
And what it means "Make your Wildseeds aweken 1 turn sooner?" The ones that you summon with this? All your Wildseeds in play? All your Wildseeds for the rest of the game? If that's the case the card should say that, but Heartstone already has an history of leaving effects open to interpretation when they run out of cardtext space. I'm taking of you, Kazakusan.
Your point about the rest of the game is a very, very good question and I wish that were clearer on this card's text too...
it's not hard...it's like a battlecry. it also work with the ones onboard previous summonned, but only in the turn u use the spell.
I believe that what the card actually does is advance in 1 turn the countdown of your friendly Wildseeds in play.
But it could say "Your Wildseeds in play awake 1 turn sooner."
In fact it's insanely obvious that they all have their dormant turns reduced. Does it say "They awaken 1 turn sooner"? No, it says 'your wildseeds' implying the wildseeds you currently control.
(I had a bit more conviction before I thought about the 'for the rest of the game' question but those cards always say that, so it's still pretty clear to me. In fact all the questions were cleared up in the video except if it lasts the whole game.)
Ok, but who the F cares?
Whenever anything works for the rest of the game, it explicitly says "for the rest of the game."