Game Reveal - Warcraft Universe Mobile Game - Warcraft Arclight Rumble!
Blizzard is announcing a brand new mobile game set in the Warcraft universe, which is where Hearthstone is set too. The reveal will take place today at 10am PT/ 1pm ET/ 19:00 CEST/ 6pm BST.
The website where you can Pre-Register for Beta can be found here.
Quote from BlizzardWarcraft® Arclight Rumble™, the first Warcraft game designed from the ground up for mobile, is an action-packed strategy game that invites players to assemble armies with their favorite characters from the Warcraft universe and battle it out in unique missions designed to test their tactical wits. Players command forces of lovingly sculpted digital tabletop miniatures in multi-lane combat across dozens of unique missions.
This triumph of gnomish engineering has packed insatiable crowds into taverns from Winterspring to Booty Bay. Soon, players in the real world can experience for themselves the dazzling new sensation that’s sweeping Azeroth.
- BLIZZARD-QUALITY GAMEPLAY ON THE GO—Easy to learn but hard to master, Warcraft Arclight Rumble’s frantic strategy action is immediately gripping, with depth that rewards experimentation. Build forces of minis, starting with Leaders—including heavy-hitters like the Warsong chieftain Grommash Hellscream and Archmage Jaina Proudmore—and fill in Arclight-augmented armies with rank-and-file Troop minis and powerful Spells.
- TONS OF CONTENT, GAMEPLAY VARIETY, AND REPLAYABILITY—Play through a huge single-player experience with over 70 missions, as well as weekly and monthly challenges in the form of multipart dungeons, epic raids, and more. You can also play with your friends in competitive or cooperative play modes, and join guilds to link up with fellow commanders.
- COLLECT YOUR FAVORITE WARCRAFT CHARACTERS—Over 60 heroes, villains, monsters, and more from the Warcraft universe have been rendered as tabletop-style minis and brought to life for you to collect, level up, and improve with powerful talents. Seek out killer synergies or simply have a blast building armies around your favorite characters. Undertake Conquest missions to earn bonus rewards by replaying levels with leaders from the five Families: the noble Alliance, savage Beasts, necromantic Undead, powerful Horde, and searing Blackrock.
- TRUE-TO-ROOTS WARCRAFT EXPERIENCE—Warcraft Arclight Rumble is full of authentic Warcraft vibes, created by a team with deep roots in the franchise. Everywhere you look, you’ll encounter references and game elements directly inspired by beloved characters, locations, and events from the Warcraft PC strategy games and World of Warcraft®.
@zynessa, you should read better before answering. None of your statements is inside my post.
The cinematic, the gameplay... I was like "Ok it doesn't look bad".
But that presentation filled with cringe, like the script wrote some 9 year old Ninja Fortnite fanboy...
Jesus Christ - that was painful to watch...
Anyway, in general I believe that there is a big issue in the game industry. If I think about the development costs of big games Triple-A, which are crazy but then they went sold for 50-70 euro. A mobile game has very low development costs and a lot of in-game purchases which can make this game very appealing to develop (like Acti/Blizz is doing, WOW + Diablo + Candy Crush + HS somehow + Call of duties games on mobile etc..)
In any case this is a market fault. It is a shame that this market (mobile games) went so lucrative because it is so low regulated. But how can it not be interesting for a company when with the in-game purchase there are people who spend thousands of euros on it. It is shame that it is a market without refunds, without caps in prices and so on. And it is a shame that big companies are therefore incentivised to switch business and to go in mobile games because they are more lucrative. It is a shame that Governments are not able to stop this madness with regulations.
(The assumption of this post is that this game will have in-game purchases, which I think it is a question with an obvious answer).
Also very well said. Sad, but accurate description of the gamedev business in 2022.
So, it is practically a copy of Clash Royale. I would prefer something totally different, like a simplified WOW with PVP and PVE. It would have been much more interesting, at least for me. I loved WOW but it is too time consuming, so a simplified version would have been an interesting idea.
This idea, for me, sucks.
Everything about this feels like they're trying to make a 1 on 1 copy of everything that makes Supercell games good (and insanely profitable)
Wow 6k likes to 20k dislikes in the video so far ... Blizzard keeps proving that they forgot/don't know their own fanbase. Obviously, mobile phone games make more money but when you stray so far from your core you'll only lose in the long term.
"Do you guys not have phones?" Another low effort high cash grab mobile game.
There are just 2 possible outcomes of this game: A) it will flop and drown pretty fast. B) Be way better then expected and rise and shine. Idk yet.
I am quite sure that it will not be a flop (at least in the short term). People like and spend on this kind of game like Clash Royale.
Anyway, the questions are different.
These are things that make money in the short run. In the long run, they destroy a company's reputation. A company that makes mobile games with in-game purchases is crappy and untrustable for a serious quality product. Blizz had a reputation as an innovative company that produced the highest quality products. Now? A company that copies products that work to make money. Can it work? Maybe or maybe not in the long run. But the reputation is destroyed. Certainly looking at Blizz no longer sees innovation and originality. And for sure, we can see a company that uses customer feedback in the toilet. Because they knew that customers didn't want this, they already had previous experience with Diablo Immortal.
Is this the game that all those Hearthstone devs got pulled from Team 5 for? Like the guy who made Dreamscape
I went through the names that were listed on the official site of the main people, and I didn't recognize anyone as being from Team 5. Neither did any of the names on the huge dev overview zoom picture they did in the dev chat look like names I recognized from TEam 5.
I think they may all be on the other mobile Warcraft game Blizz is doing, which is supposedly a Pokemon Go type game or a Team Fight Tactics type game, depending on who's "leak" you believe.
clash royale but better?
I guess, i will give it a try. If it sucks i deinstall it again. I liked most blizzard games since the original Warcraft, so i just stay open minded. Im also looking forward to Diablo Immortal. Just sad, they left Hots beside, it was entertaining.
Im a PC gamer, since 94 and mobile games arent my priority, but times are changing. Blizzard goes with the trend. Lets wish them luck and hope, they will be succesful and keep providing us with cool games in the future:)
About the P2W im not sure. In HS its for sure more entertaining, when you spend money. Hots could have been played totally for free, without having any disadvantage. I dont mind spend some $, if its somehow reasonable.
Probably not as good as HS used to be. Looks like they ran out of good ideas so they mixed every concept that didn't work into one App.
A huge warning signal is that there was no word about the monetization. Blizzard usually does not mention it if it it obvious that it is a rip off.
I have read somewhere that you can use real money to level up your heroes and such faster. So it is pay to win obviously. This is the first game of Blizzard where someone who has no skill but pays will be able to reach higher than someone who has skill but is free to play.
Store entry for the game already shows there's gonna be loot boxes. Avoid.
Can't help but feel that "Blizzard-quality gameplay" might currently no longer mean what your marketing department thinks it means
What Mercenaries should have been.
I usually don't defend Blizzard as much, but this is totally a refreshing concept for the mobile genre. So many people are stating its a clone for Clash Royal, its actually NOT! This has a lot more interaction in-game than what Clash Royale does at the moment, plus you get more game modes like raids and co-op! I think this game will sweep the mobile apps for strategy games in a blink of an eye. I am giving it 9/10, its not a 10/10 because I haven't tried it out myself and I am very against P2W games, we'll see how this rolls.