Balance Changes Next Tuesday - Kael'thas, Switcheroo, Warrior Quest & More
Blizzard just announced a bunch of Balance Changes, coming to both Standard and Wild. Read on for the details!
Quote from BlizzardHey everyone, have an update for y’all regarding balance changes. 4/26 (This upcoming Tuesday) changes to both standard and wild will go live.
WILD:
Kael'thas Sunstrider is getting a textbox revert to Every third spell you cast each turn costs (1).
Switcheroo is banned. (Alongside a change in standard.)
Both of these changes are aimed at protecting the long-term health of the format.
STANDARD:
Raid the Docks Pirate Warrior Questline is getting an additional number on its final step. (3/3/2 ->3/3/3)
Pufferfist is losing a health, from 3/4 to 3/3.
Switcheroo now swaps Health only instead of stats.
Miracle Growth now costs 8 Mana, up from 7.
Kazakusan’s activation requirement is getting changed. He’ll now read “Battlecry: If you’ve played 4 other Dragons this game, craft a custom deck of Treasures.” Kazakusan has been playing a critical role in Druid for the past couple months, fulfilling a similar role to Deathstalker Rexxar as an entire win condition in one card. Going into our balance meetings, we knew we wanted to soften Druid across all ranks, and there were multiple angles that could accomplish that.
While we could have nerfed their survivability, we worry that will lead to a more polarized metagame overall. We landed on a Kazakusan effect change as it should lead to healthier play patterns both playing as and against Druid.
We also wanted to make sure that Dragon-focused decks could still tap into Kazakusan as a powerful top end piece. Playing 4 Dragons is a fairly hefty requirement but should be achievable in most Dragon strategies.
Notable omissions from this list – Demon Hunter changes. We’ll be keeping a close eye on the post patch metagame to see how aggressive DH lists fare once slower decks are given a better chance.
Good luck to our Masters Tour competitors on your preparation, and I hope y’all keep enjoying Voyage to the Sunken City!
Where the hell is Gaïa and meca shark nerf... and like litteraly every single meca mage cards....
HAHAHAHAHAHAHAHAHAHAHAHA
Why would you nerf every card in a deck that is merely 'decent'?
Im exagerating ofc. I just really want a gaïa nerf, the fact that you can potentionaly generate 4 extra gaïa with amalgame and gorilla bot is just not ok. Make it so only his Drill can activate his effect. Even with that he's still would be crazy good
wtf man why do they nerf miracle growth
It's finally going to my even wild reno kazakusan ramp 000% deck. Would rather see it at 6 mana , but 7 was the right estimate.
7 mana , draw 3 , summon 8/8 or a 10/10 (most of the time) . Compare it to Overflow . 7 mana is too cringy to spent but even if you ramp once or play Gulf before that. I think they just want the deck to "really" commit to filling your turn with the taunt fellow or you might just end up with some kind of miracle infinite control druid archetype , like a even wild reno kazakusan ramp 000% deck with infinite sustain , board clear and minions.
Like Jade Druid was . Peace \/
Can you send code to your wild reno kazakusan ramp 000% deck?
Sorry, even wild reno kazakusan ramp 000% deck*.
As an owner of 2 golden switcheroos ,i am happy
Me too. Just waiting for a nerf to mecha shark. Got 2 of them aswell xD
Nerfing Switcheroo? Whoops, I just Blessed / Inner Fired my 1/20 Boar.
Read the article before posting next time. Switcheroo is banned in wild.
For now.
I really like these changes. However, i thought they would give some love to warlock.
You could play Kazakusan in warlock now.
Switcheroo banned poggers
these changes are most welcomed!
Ah yes nerf Druid to get a more diverse control meta. But then for some reason refuse to nerf the new Silence Priest that autowins against any control deck...
And no buffs for Priest and Warlock. Cool.
- EDIT -
Looks like someone can't get the sarcasm... Do you really believe Warlock and Priest should be bad? Why?
- EDIT 2 -
Downvoting me, because I want all classes to be fun and playable? Some people here are really pathetic.
After Demon Seed I think Warlock should be bad for a year.