This week's brawl is Haunted Carousel!
Rules:
The Headless Horseman has cursed the carousel! Choose a class to get a random deck and climb aboard his Haunted Timeshifted Dreadsteeds. At the end of each turn all minions will rotate!
Rewards:
A Year of the Phoenix Card Pack for winning the Brawl once.
Tavern is in basically a "loop script mode". Repetitive and boring, so sad.
What a buggy brawl. If you go second and mulligan the right most card, you will mulligan the coin also, and swap it for the card in your deck (you will draw the coin from your deck at some point), happened to me three times in a row. They also hard coded dreadsteeds and summon mechanics somewhat for some reason, so that all summons that SHOULD happen simultaneously happen one by one, a sign of some wonky scripting going on underneath. For example Mad Summoner minions on the enemy board spawn not on the right and left side of their minions, but only to the right.
The opponent played Defile. I then watch 72hrs of animations until he conceded out of boredom (I'm guessing)
Isnt there a limit to defile? They introduced it several years ago, when Patron + Defile was a popular infinite combo, it can now recast a total of 14 times max. So your opponent got bored after waiting for less than a minute of animations?
That certainly seems to line up with the attention span of the target audience these days.
Get that game over fast! Minor delay? CONCEDE AND START A NEW GAME - I NEED MY FIX!
I like how they're using the old dreadsteed code still. It would have been a far more interesting brawl with the new code.
*vomits in mouth a little bit*
Uhg, yes... this Brawl.
I dedicate this victory to the Doomsayer Delivery System
Remember to play Paladin since his hero power gives the enemy trash.
Depends on the turning direction, doesn't it?
I find Paladin hit or miss regardless of turn direction, but left turning makes it even less of an advantage, yeah.
Problem is that the Paladin tokens only really help if you already have the board advantage. Otherwise you are spending 2 mana on a token that your opponent will just hit you in the face with while developing his own board with better minions.
When you have a board advantage and when the board turns right though, then yeah, it's game over usually.
Just have to know when to start using the advantage.