United in Stormwind Wild Combos
Questlines are upon us, as well as a lot of support for other archetypes! Here, we'll talk about potential combos available in Wild mode once these new cards are released.
Guff’s Battlecry may not provide a persistent effect like other Questlines, but it’s still quite powerful on its own. 8 damage is a huge chunk of your opponent’s Health (assuming you go face with it). Any class can duplicate their Questline Rewards with things like Zola the Gorgon, Brann Bronzebeard or Barista Lynchen, but Druids also happen to have even more efficient tools for copying cards. Flobbidinous Floop and Elise the Enlightened are pretty efficient Druid minions that can duplicate the effect really well.
The true value of Nine Lives really depends on the impact of the Deathrattle. If you bring back an Imported Tarantula with it, you effectively get to destroy 2 of any minion, which is a pretty great tempo swing when you’re behind and need to do more than summon minions.
A new OTK strategy is available with the introduction of Ignite. When your deck is empty, you play 2 Sorcerer's Apprentices, cast one Ignite, then play Gadgetzan Auctioneer and the other Ignite, you’ll be able to cycle between them for free to gain infinite damage. Unlike other combo pieces, you can even use Ignite early if you need to without losing your win condition.
Necrium Apothecary is good at cheating out big Deathrattles significantly earlier. If it dies, you follow it up with Counterfeit Blade to get the value of 2 big Deathrattles without having to play the original minion!
We hope you give some of these combos a shot. Maybe you'll even discover your own! There are always new ways to use your cards, so experiment away!