New Druid Legendary Card Revealed - Lost in the Park
4Players just revealed a new United in Stormwind card: Lost in the Park
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United in Stormwind Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
So, so far we have:
Mage: For the rest of the game, you have spell damage +3
Warlock: For the rest of the game, self-damage damages the opponent instead
Paladin: For the rest of the game, your hero power is upgraded and all recruits have +2/+2
Priest: For the rest of the game you have literally already won. There is no rest of the game.
Shaman: For the rest of the game, your spells trigger twice
Druid:
For the rest ofthe gameone turn you have +8 attack.lmao.
https://www.hearthpwn.com/deckbuilder/druid#210845:2;329861:2;329870:2;329945:2;329983:2;329984:2;378797:2;378804:2;389048:2;474977:2;475013:2;588402:2;614787:2;614789:2;614791:1;614816:1;
just a thought, we'll see about yet unrevealed new cards tho
I wouldn't call this a faster effect. The cards required to complete this quest quickly aren't really used and they're kinda slow. The new beast card with rush might help but druid is gonna need another good card to make this quest more viable. There's still some to be revealed, I just hope they aren't all dedicated to this
the value of this is that you can just include the quest without any other card and complete it, it will be slow. But you can do it.
Yea, it will only take 15 turns of using hero power. Great value.
correct, I already went over this.
There is literally no game ever where you will make it to turn 16 while hero powering every turn. It is impossible to complete the quest that way.
never say never
...just run feral rage and park panther. They're literally both good in any druid deck.
Okay, yes kind of boring, but I think it has potential. Hear me out. With Mark of the Spikeshell and Solar Eclipse taken into consideration, you can easily generate a BUNCH more Guffs after you play your first one. Do you know how insane it is to be able to play this card 3-5 times in one game within a short period of time? That's going to be absolutely crippling for the opponent. An aggro deck will be crippled by the armor gain and taunt (and probably be threatened by the attack to some extent) and a control deck will have a very tough time healing enough to stay alive against an onslaught of Guffs (especially since you've already probably hit them for 15 just to get Guff in the first place) WHILE also having to remove your huge minions at the same time. Seems like a solid game plan to me.
Short period of time? You're talking about a 9 mana combo, If you're at turn 9 vs aggro you won already anyway. Also a deck that starts with 1 less card in hand and runs cards like those two plus +attack cards will be horrible.
Just use Greybough much more value and much harder to remove it. I understand you trying to figure out how use useless quest, but no, this is not the way. What i see, only value card for midrange face attack druid with beast midrange, still, don t see it s as good deck.
Greybough is pretty easy to deal with. I'd put him lower than this quest lol
Uh, Moontouched Amulet is a good card though. And they already showed Park Panther which gives you +3 Attack.
2 Moontouched + Hero Power + 2 Park Panther completes the quest.
As for "a deck that starts with one less card in hand" lmfao we had quests for two years already and most of them were staple or semi staple the entire format. Please learn to play.
Eh doesn't have to be a 9 mana combo against aggro. 7 mana just to get one extra would probably suffice. Also we've already had a VERY good attack card revealed in Park Panther and probably more coming too, not to mention cards like Moontouched Amulet are already pretty solid. Plus the intermediate rewards of gaining armor persistently will help you stay alive against aggro.
Not saying it will be a tier 1 deck, but I definitely have my doubts that it's "horrible". That assessment just doesn't sit right with me at all. It has too many things going for it.
Regis gave this 4 Stars, same as Shaman Quest...admittedly hes usually on point with his card predictions. 18 / potentially 26 Armor is no laughing matter, this will withstand a Aggro Meta.
Yeah a deck running this would be pretty solid against aggro. With the right cards maybe control too. But midrange would probably kill it
Also cards that support this quest gives you armor: Feral Rage and Moontouched Amulet and you can get more copies with nature studies and guidance... so definitely this quest can be excellent against aggro.
I'm sorry little one, you're being hated by everyone now, but don't worry, you are not just 400 dust or "another pack filler card", you are a good card, not an OP and insane meta breaker tool but just a good card.
Okey... The Questlines this far has been really good and exciting. Then Blizz reveals this one... What. The. Fuck?
Really boring and not that good either...