New Quilboar Minions - Visual Overview
We've just prepared a visual overview of all the newly added Quilboar minion types to help you evaluate how big of an impact these changes might have.
We've just prepared a visual overview of all the newly added Quilboar minion types to help you evaluate how big of an impact these changes might have.
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Nightmare Amalgam doesn't say on its text that it's a quillboar!!!!11!1!!! Literally unplayable
Going the direction of MTG with tribals for all cards is a potentially good idea, it just kind of ruins the concept of tribals = unique mechanic thing they had been going for (partially) since dragons were introduced
I actually dislike this Blizzard's decision. I think having no consistency between battlegrounds and constructed tribes would be a lesser evil. Not that it is something major for me and I do see positives but I believe that tribes should 1) be meaningful 2) be distinct.
And we all know that Battlegrounds will keep getting 1-3 tribes per year, soon we'll have worgens, ogres and more... All of them with no real mechanic uniqueness.
Yeah, it would be different if Quillboars had a uniting mechanic like they will do with BGs but they don't. There is little value in a tribe with no real uniting theme. Plus this does mean that a few years from now we will be littered with tribes because the way Battlegrounds work, tribes are so central so more of them will have to be introduced at some point.
This is a nice and welcomed update for these minions, but why aren't Worgens their own type too? Un like Quilboars (13 minions), Worgens have 36 minions/tokens.
Because it's the barrens expansion. Once we get a Gilneas expansion then maybe we'll get it. I'd also personally like to see the Worgen type.
I love the aesthetic of Gilneas, but I wonder if we will get it because of Witchwood, which basically had most of the major Gilneas characters and a trailer featuring Gilneas at the start. Actually that was the Gilneas expansion.
You’re right. Blizzard made the mistake in not introducing the Worgen tribe in the Witchwood expansion. They wouldn’t be in this predicament if they had done so.
Boulderfist Ogre sounds
No plans to support, but any future menagerie & qilboar cards still have the potential for indirect synergy. (Like Plaguemaw & N'Zoth)
Totally forgot that this will mean they work with menagerie decks! That's awesome!
People forget that Darkmoon N'Zoth gets a major buff. Amalgams now are also quillboar, so if you have a polluted pool of other minions, N'Zoth could hit an amalgam for the quillboar pool and attempt to hit something else for better pools.
Oh sh#t, a new tribe on the main game? I personally didn't expect it... Maybe the miniset will bring us some synergies?
No. They are doing it for consistency between game modes. Patch notes say that they don't plan to add any quilboar synergies to constructed in a near future.
They don't plan to, but it's not entirely out of the question.
So they added quilboar tribe that dont have any synergy outside of fringe cases but they removed Enrage keyword. Blizzard logic.
I dont know why your downvoted but i agree, it was Ben Brode if i recall claiming players get too confused! Yet they made a new tribe. Gets the hopes up for undead becoming a thing maybe someday.
It won't change much. N'Zoth, God of the Deep got a small buff. Ability to resurrect Death's Head Cultist is a good reason to play it in N'zoth decks as an anti-aggro tool. Razormane Raider is an option for midrange decks that have N'zoth as their
"finisher". Some wacky druid decks may try to get Plaguemaw the Rotting together with few tribal taunts. Other quilboars offer nothing to decks that may play N'zoth.