Blackrock Mountain Pre-orders Now Live
New Blackrock Class Cards: Flamewaker, Core Rager, Imp Gang Boss
Three new class cards have been revealed for Blackrock Mountain, bringing the total number of cards we know about to twelve!
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Blackrock Mountain Cards
Check out the nine previously released Blackrock Mountain cards below. Don't forget these are all usable in our deckbuilder, so get theorycrafting those decks! Also be sure to head on over to our Blackrock Mountain guide, which gets updated as we learn more about the adventure!
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yes
Cool cards! ;D
Basically:
I think that works out as a win for those of us that like playing interesting matches.
I don't think that the Core Rager is going to be a very competitive card, but I don't think its as bad as you say it is. No Hunters don't have the warlock hero power and since the buzzard nerf they don't really have a good form of card draw, but Hunters are not Warlocks; meaning they play in a sort of different style. Many hunter decks have followed the play style where you have a bunch of cheap minions and just dump everything in your hand onto the board, which works better for hunters than any other class because they can still rush you down with their hero power. This card might encourage people to make extremely risky aggressive decks like that, now that you can potentially have a huge minion while still maintaining the same curve. It probably will be even harder to pull of than Druid of the Fang has been, but that doesn't mean that many players (including myself) are not gonna try and have some fun with it.
Flamewaker seems like it may be get pretty whacky, but overall I am liking the fact that there may be some new potentially viable deck options once BRM drops. Can't wait for more spoilers!
Does anyone know -- if you play Hellfire or Dread Infernal with Imp Gang Boss on board, do you kill the imp?
you won´t
Thanks! In that case, it's pretty good -- at least comparable to Harvest Golem or Haunted Creeper. I'd give him a try in Zoo, and he might be enough to make Demonlock viable.
That is, Imp Gang Boss is a 2/4 that leaves behind one or two 1/1s with demon synergy, vs. Harvest Golem is a 2/3 that leaves behind a 2/1 with mech synergy.
Well, out of the 12 cards shown so far, only 2 have rng, so I'm happy about that.
Also, I wonder what the legendary for Molten Core will be. Maybe Sulfuras?
Okie dokie. Nothing really too interesting here. The Warlock card is kind of like that egg thingy, so maybe that's a new mechanic they're looking to implement with BRD. New card for face hunters I guess. At least the mage card isn't a mech.
So many crying. Stop this plz. Its like a spam.
This is great expansion and card looks awesome (look at pictures!).
Dont forget, expansion is not about only new cards, there great fun of defeating bosses in heroic mode, a class challenges fun also.
And arena, oh arena seems be great!
Preorder or not, who cares, we all need to get this cards anyway, like cards from naxx. At the moment no one plays without naxx cards. Same thing we get with BRM.
True story.
And there only half card revealed, only one legendary, will see what get also soon!
So u not use:
Haunted Creeper, Nerubian Egg, Sludge Belcher, Duplicate, Webspinner, Voidcaller, Death's Bite, Dark Cultist, Mad Scientist, Spectral Knight, Zombie Chow, Shade of Naxxramas, Loatheb, Kel'Thuzad and some other situational cards?
Good luck to u! :P
Nicely spotted! I suppose that one in the middle is the Dragon Egg, then.
Fark
Ooh face hunter buff was indeed very needed! Also, maybe blizzard should try something new and give druids crap cards! /sarcasm
The flamewalker looks epic! Can't wait to see the rest of the cards! I'm picturing the druid card: "10 drop spell: do nothing!" hoping for a "duplicate spells you use this turn" card
spelldecks coming back as the face hunters.
variation is the word of this adventure compare to other cards nothing really "new" but diffrent.
Meh... I was hoping if they added more core hound minions that they would bring in the whole you-must-kill-the-entire-pack-at-once mechanic. Maybe something like Battlecry: Give adjacent minions Deathrattle: At the start of your turn, if a minion with this Deathrattle is still alive, resummon this minion. Perhaps they gave such an effect to the boss-only cards.
Now I am curious about the Paladin, Priest and Druid cards. Lets see what happens! :) Some "shadow-stuff" for the Priest maybe? Would fit at least. Can't imagine right now anything for the Druid in Blackrock.
Can´t remain like this forever. Therefore I am excited, yes. Lets see what they´ll bring about!
PS: People said the same about Paladins as well. Few new cards changed the class totally and a new deck type emerged.
Though I pre-ordered the adventure yesterday, I'm a bit disappointed so far concerning the new cards revealed and I think I'm not the only one...