New Rogue Rare Card Revealed - Paralytic Poison
Feelink just revealed a new Forged in the Barrens card: Paralytic Poison
Forged in the Barrens Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
Feelink just revealed a new Forged in the Barrens card: Paralytic Poison
Learn more and see all the cards in our dedicated Card List.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
I am not a native english speaker but, correct me if I am wrong, PARALYTIC is a person that can't move (usually wheelchair bound). Perhaps they meant "PARALYSING POISON?"
Paralytic (or many other words with ending with "-ic", for that matter) can be used as a noun, an adjective or an adverb. Here paralytic is used as an adjective which modifies the noun (poison) to mean: a poison with paralyzing properties.
Many words in English can be used in different contexts to function as any of the word classes, so it can be difficult to tell at a glance.
Close. PARALYTIC is not a noun. It's an adjective that can modify either a thing that is paralyzed ("The poison left me paralytic") OR a thing that causes paralysis ("The rogue put a paralytic poison on their blade before they ganked me").
So the usage is definitely correct here. And yes, English can be a tangle sometimes. Congrats on your mastery so far!
I am a native American English speaker, and "paralytic" can have the meaning you described as well as the meaning on the card. "Paralytic," in this case, is just using the -ic suffix in its usual way to mean "related to the word preceding it."
Therefore, this poison is related to paralysis, and the specific relation is that it causes paralysis in those affected by it (hence the lack of damage received by the wielder of the poison).
"Paralyzing Poison" would work just as well, so it's just a stylistic difference. Also note that since Blizzard is a US-based company, they're more likely to use the Z in paralyzing, rather than the S in paralysing that you proposed.
"You'll take my life but I'll take yours too! You fire your musket but I'll HAMMER THROUUGH"
Eddie is a rogue main confirmed!
Now I will never be able to look at that card without seeing Eddie, well done. Up the Irons!
For those complaining about the mace in the art. It's a Barrens expansion. In classic WoW rogues used to stunlock players in PvP using one-handed maces. That's where the flavor comes from.
no no no no NOOOOO! Stop.
I don't want Rogue to keep being a boring face class that nobody even want to play against.
I've played Rogue for years and weapon rogue is the most boring piece of trash to play (that's why I stopped after 3 games where I just won round 5-7). Even Pirate rogue was more fun to play.
Immune does nothing for you if you go face with the weapon.
This card is the exact opposite of something for going face.
I don't understand this comment. This card is exactly the opposite of boring face class. It directly incentivizes clearing minions with your weapons.
It allowes to to clear threats without losing hp. So now you can't even place one good threat and hope they run out of hp.
And how does that in any way lead to a "boring face class"?
Leeroy Jenkins got a post-Ony PhD (player haters degree) and he out here educating errbody on these big chem facts! Professor Slate and Professor Putricide must be SO proud of their star pupil!
nature spell, a hammer? immunity? This card doesn't bring rogue to mind at all. and its also bad standalone
Poison in WoW has always been categorized as nature damage, this is why this is a nature spell. Maces are one type of weapons Rogue use and in early WoW could specialize in. Their attacks would randomly grant a chance to stun if I recall. In this sense the immunity also makes sense. If your target is paralyzed/stunned it can't attack back, hence the Rogue not taking any counter attack damage.
This makes perfect sense as a Rogue card.
Poison usually comes from nature. The chemicals we use. This instance its probably some Poison flower mixed into some liquid. So yes its nature.
This card is not bad but it won't see play. In standard Rogue doesn't care about trading with minions and I don't think a +1 damage is good enough for Self-Sharpening Sword. In Wild Kingsbane Rogue also doesn't care about trading but maybe it sees play as a one of just in case you need to trade something but I don't think it makes the cut.
Cool card. Like original leeching poison, but more balanced. We'll have to see what other weapons stuff we get for rogue if some sort of midrange weapon rogue can see play
It's a nature spell?