Reverted Nerfs Announced - Neutrals
A selection of Nerfed cards will see their nerfs reverted later this month and before Forged in the Barrens goes live. Blizzard announced the Neutral cards this time.
The Changes:
- Undertaker Now gains +1/+1 again.
- Arcane Golem Now has a 4/2 statline and the Keyword Charge again.
- Leper Gnome Now has a 2/1 statline again.
- Knife Juggler Now has a 3/2 statline again.
- Bonemare Now costs 7 Mana again.
- Saronite Chain Gang Now summons a copy again.
- Archivist Elysiana Now costs 8 Mana again.
- Dragonqueen Alexstrasza Now generates 0 Cost Dragons again, but still can't generate herself.
- Bad Luck Albatross Now costs 3 Mana again.
- Frenzied Felwing Now has a 3/3 statline again.
Quote from Alec Dawson20.0 nerf reverts. Neutrals.
Undertaker (gets +1/+1)
Arcane Golem (4/2 w/ Charge)
Leper Gnome (2/1)
Knife Juggler (3/2)
Bonemare (7 mana)
Saronite Chain Gang (summons copy)
Archivist Elysiana (8 mana)
DQA (0 mana dragons, can't get self)
Albatross (3 mana)
Frenzied Felwing (3/3)
Are they gonna revert the felstalker card art nerf?
no
Damn
Mekgineer Thermaplugg nerf reverted poggers
Does anyone know if classic mode comes with this patch ?
After all these changes, I feel more like a unwilling test subject of a evil experiment rather than an wild player.
Ladder is going to be messy, PTSD incoming. As an control player, all my decks on ladder will be built around the keyword "armor".
Armor, healing, board clears, praying for good draw cause whatever he gets, he puts it down, but your 3x6+ mana cards in hand will never see the light of day.
Not, at all, in any way, happy about the Leper Gnome or Arcane Golem change... wtf, Wild is already way too fast.
Cool they are buffing aggro decks for wild KEKW. Constructed is so bad. They have done shit with it for like 2 years. Battleground is the only good game mode left in this game.
Constructed in wild was wild all the time, but standard now is really diverse with almost no aggro.
Yeah play standard so you can lose to rogue beating you by going face only with a weapon and stealth minion and fatiging on turn 8 with an aggro deck.
Their game design has been straight up bad. They try to milk whatever they can by adding powercreep garbage to sell pre-orders until the game blows on itself
I prefer using mage to deny my enemies of all their play w/ cheap secrets, hit their face with uninteractable spells, generate ton of value and draw my entire deck turn 8 more than rogue.
Standard is 90% aggro
do you know about hsreplay site? Or maybe you think that Highlander hunter or Pure paladin are aggro decks?
and since the patch will happen just before rotation, we're gonna have an awesome hunting week before. Normally I would hate it, but having just one week where we can play buffed toxic hunter and buzzard + quest midrange madness, might be kind of fun :)
I don't like that cards are able to cost 0. makes stuff hard to balance when stuff can be played for absolutely free
What happens to Toxic Reinforcements, will it summon 2/1s?
exactly
Cards that were good a long time ago won't necessarily be good now in wild. I think some people just have bad memories of certain cards.