Reverted Nerfs Announced - Neutrals
A selection of Nerfed cards will see their nerfs reverted later this month and before Forged in the Barrens goes live. Blizzard announced the Neutral cards this time.
The Changes:
- Undertaker Now gains +1/+1 again.
- Arcane Golem Now has a 4/2 statline and the Keyword Charge again.
- Leper Gnome Now has a 2/1 statline again.
- Knife Juggler Now has a 3/2 statline again.
- Bonemare Now costs 7 Mana again.
- Saronite Chain Gang Now summons a copy again.
- Archivist Elysiana Now costs 8 Mana again.
- Dragonqueen Alexstrasza Now generates 0 Cost Dragons again, but still can't generate herself.
- Bad Luck Albatross Now costs 3 Mana again.
- Frenzied Felwing Now has a 3/3 statline again.
Quote from Alec Dawson20.0 nerf reverts. Neutrals.
Undertaker (gets +1/+1)
Arcane Golem (4/2 w/ Charge)
Leper Gnome (2/1)
Knife Juggler (3/2)
Bonemare (7 mana)
Saronite Chain Gang (summons copy)
Archivist Elysiana (8 mana)
DQA (0 mana dragons, can't get self)
Albatross (3 mana)
Frenzied Felwing (3/3)
I'll have some sweet revenge on those fucking big-priests.
Gala rogue was.. not highlander tho
allso dota, most autochess games, shadowverse, and tf2
i think its beta hs and am making a post saying hs is p2w.
bgs is horribly unfun for me imo.
If that's your edited message, I dread to think what the unedited one was like. Yikes!
We're in the middle of a global pandemic and they deem it adequate to return to the darkest age of Hearthstone on top of that... what the hell...!!
Global pandemic is redundant
>Undertaker unnerfed and Saronite getting his old text back
Lol.
The eater of secrets tech to legend... somebody give this man a twitch channel
Wow. It's been so long I'd completely forgotten Arcane Golem had charge...
anyone has an idea of how many cards were unerfed vs how many were kept nerfed?
Saronite and the albatross reverts are going to be great for my Hostage Shaman. It’s going to loss in turn 0 vs aggro but is okay.
Bad Luck Albatross works with Rally! now...
Weasel priest will be twice as annoying and I can't wait to play it
The saronite chain gang may now join my bird gang
I don't remember... why did they nerf Saronite Chain Gang in the first place?
Was there a handbuff deck that was too strong?
Shudderwock make it insane at that time, summoning another free 6/6 rather than 2/3.
It wasn't that it was summoning another free 6/6. It was that it was summoning another free shudderwok and returning it to the player's hand, allowing them to play it again, usually for 1 mana.
it was returning Shudder to your hand what was problematic...