Last Reverted Class Nerfs Announced - Shaman, Warlock & Warrior
A selection of Nerfed cards will see their nerfs reverted later this month and before Forged in the Barrens goes live. Blizzard announced the cards for Shaman, Warlock & Warrior this time.
The Changes:
- Spirit Claws Now costs 1 Mana again.
- Corrupt Elementalist Now costs 5 Mana again.
- Invocation of Frost Now costs 1 Mana again.
- Dragon's Pack Now reads “…If you’ve Invoked twice, give them +3/+3.” again.
- Flametongue Totem Now costs 2 Mana again, but will have an 0/2 statline.
- Fiendish Rites Now cost 3 Mana again.
- Scion of Ruin Now costs 3 Mana again.
- Bloodsworn Mercenary Now has a 3/3 statline again instead of 2/2.
- Charge Now costs 3 Mana again and reads "Give a friendly minion +2 Attack and Charge".
Quote from Alec Dawson20.0 nerf reverts. Shaman, Warlock, Warrior.
Shaman:
Spirit Claws
Corrupt Elementalist
Invocation of Frost
Dragon's Pack
Flametongue Totem (2 mana, 0/2)
Warlock:
Fiendish Rites
Warrior:
Scion of Ruin
Bloodsworn Mercenary
Charge (3 mana, +2 attack and Charge)
Neutrals Tomorrow?
Quote from Alec DawsonYep, neutrals tomorrow
In wild meta slow deck tend to have multi layered taunt like void lord or the 10 mana 7/7 thingy. I'm pretty confident to say that the 3 mana charge won't have any impact on the meta.
Cancer secret mage will still be 80% of the wild..They probably won't nerf it
'Still'? Secret Mage is, like, 12% of the meta right now.
Wild EU region.. Every second opponent is a secret mage... I don't know what are you playing
The same and it isn't. Vicious Syndicate says 12% and that feels about right. I played 12 games back to back a couple of days ago and didn't face a single one.
found the secret mage player. dude secret mage is at least 30% of wild
Dude, it is literally 12% of the meta. Read the Vicious Syndicate report FFS. Anecdotal evidence and biased perception is not reality.
How dare you use facts vs their personal anecdotes!
galakrond's revenge (tier 4)
No hex revert? Epic fail blizz!
Rest of the list looks ok though, glad they compromised on Flametongue Totem at least. Making it 2 health will hopefully make it easier to kill.
They are reverting cards that are going to Wild, Hex will still be in Standard.
Changing the cards reinvents the game.i love it.
I m really looking fprward to play new metas than too see new expansion
So yes..hype is a thing
Is all this changes only for wild right?
There will be a period of about a week or so where these cards will be in Standerd, unnerfed, before the rotation and the new expansion hit. We are not sure yet about the exact timing of it all.
My best guess right now is that they will be active in this state from the patch that introduces the Barrens cards for Streamers and preorder pack opening (around the 23rd of March) till Release day on the 30th.
Thanks.
Never understood why Blizzard didn't just change the text on "charge" to "give a minion rush"...
Flavor, I'm sure. But still.
There is a slight difference. Just like with Charged Devilsaur If there was a way of generating a copy of a card previously buffed by Charge , it should end up with regular charge instead of the nerfed version.
Also if you steal a card affected by Charge with Mind Control the stolen minion can instantly go face. Its extremely rare but i did it once with Puzzle Box
@J3Xtrom
The thing is that rush was introduced later. If the cards would come out this day they would have rush instead of charge. Yeah there are a few wholes in the current semi rush but all in all they have rush.
@J3Xtrom
There was a firebat Raging Worgen OTK Combo video (during the Ashes of Outland expansion iirc) that tried to do exactly that and the minion couldn't attack heroes on copying for some reason so it was literally like rush.