Wretched Tiller & Hysteria Interaction Change Coming Next Week!
Hearthstone's developer Iksar just tweeted out that next week Wretched Tiller & Hysteria interaction will get changed. We don't know how just yet.
Looking to get a change out for the Tiller/Hysteria interaction sometime next week. Hope this farmer enjoys his time in the sun while it lasts! pic.twitter.com/usVDb9RfQ7
— August Dean Ayala (@IksarHS) January 23, 2021
What's the interaction?
- You basically play Wretched Tiller, give him Immune with Deathspeaker, and then you play Hysteria on him and he'll attack all other minions up to 30 times (60 damage).
- Some other decks also play 2 Deathspeakers or Shrinkmeister to guarantee that full combo potential.
- For a lot of people, this interaction has been really annoying, not only because you can get OTK'd as soon as turn 5-6, but also, because this interaction can skip your turn if you have Ice Block or Time Out! equipped.
Priests can pull off the combo for one less mana. Just swap Deathspeaker with Shrinkmeister.
EDIT: Sorry, I rage quit that game before I paid it any real attention. Shrinkmeister enhances the OTK combo; but it doesn't work on its own.
Yea and as soon as tiller hits a minion with more than 0 attack, it dies. You dont swap deathspeaker with shrinkmeister, you add him to the combo.
It makes tiller immune and 0 attack so it never kills anything and never dies. Maximum amount of attacks is 30 so 60 damage to face with those 4 cards as early as turn 7
If they care so much about wild mode .. than nerf the bloody secret mage
IQ200
Just change Wretched Tiller to: "Whenever this minion attacks an hero, deal 2 damage to the enemy hero."
Thank goodness!!!!
This is truly the simple solution to go with, because when is the last time anyone thought to give this guy windfury or something....but knowing Blizzard they will do something cute like nerf Master Jouster and connect the dots 17 times over to how it indirectly nerfs Wretched Tiller.
Just change Wretched Tiller to: "The first time this minion attacks each turn, deal 2 damage to the enemy hero." Then make it so that he stops attacking after the first time.
Hopefully they don't change hysteria and only hit tiller. Hysteria has really interesting interactions because it can also target friendly minions
I'm sure that they wouldn't change how Hysteria behaves on the board for you/your opponent. There's a lot of easy solutions (Tiller can deal 2 additional damage only once per turn or only xx number of times, change a few words for Hysteria so that all other minions attack this minion instead, etc).
I think Tiller is going to be the target. Maybe skipping it to enemy minions, or heros, or killing them (or whatever)
Most likely they will make tiller deal two damage only when he attacks heroes. Combo wrecked