This week's brawl is Shake, Deathrattle and Roll!
Rules:
There's a whole lotta rattlin' going on! Choose a class and get a random deck. Every minion you play will gain a copy of a random minion's deathrattle effect!
Rewards:
A Classic Card Pack for winning the Brawl once.
100% trash.
This captures the essence of HS perfectly. Highroll to victory!
One people start migrating due to the lack of care given from Activision, this game will go deathrattle and rolling into obscurity
Will they ever change the reward to a pack of the current expansion? Or at least one randomly in rotation.
Why did they have to remove the credit you used to get for doing quests in this mode? I just did a few extra games to complete a ''play 3'' quest and it didn't even count :(
I actualy like random brawls, allows some underused cards to see play.
"RNG 9: Get A Brawl" will be tonight's flick... Deathrattles that give you in hand tokens are pretty dang good though as you can hopefully get a good deathrattle roll on one.
Had a few that decided Teron Gorefiend's effect was a great concept to copy...
This is one of those, "we're going to give you a deck featuring some of the least-played, under-powered cards in Hearthstone. None of them fit in a proper deck archetype. Good luck high-rolling!" brawls.
This is such a frustrating one, it feels like I'm waiting to high roll. here goes 5th try.
The opponent just played a 4 drop for the Rattlegore deathrattle......
I haven't played this brawl many games but so far, the pool of deathrattles seemed limited, multiple repeats in the same game.
I had to win this one five times for my weekly. That was rough.
I guess I'm one of the few that likes RNG heavy brawls. There's basically 0 thinking involved in this one, and it gives me something mindless to do at work.
edit - Okay, my opponent got the Disguised Wanderer deathrattle on turn 1. This brawl can go to hell.
I like RNG brawls. What I don't like is when they go FULL RNG. Getting a random deck with rng effects is boring as fuck. This could be a hell of a lot more fun if they let you create the deck, since you could play around the whole brawl...
1st deathrattle from my oponnent - Darnassus Aspirant
My 1st deathrattle Tirion Fordring
2nd deathrattle from my oponnent - Saronite Taskmaster
My 2nd deathrattle Greybough ..gg
I felt so bad for my oponnent, I would even concede - but that would mean I had to play this fiesta again..
1 win, 1 pack and then back to having fun.
Finally a heavy rng based brawl for the first ti.....oh wait......
I'm starting to get the impression that xskarma is the only HS employee at work these days. You can basically here crickets on the bug report forum XD
We finally had a cool interesting strategic one, then back to full RNG garbage
Is anyone else experiencing the game freaking out when multiple things with random deathrattles die, or their deathrattle just not going off when too many things happen at once?
Disciplinarian Gandling works really well in this brawl. Too bad it's a random deck