New Progression & Reward System - Everything Blizzard Shared - Live Today!
Blizzard announced a new Progression system that is going live today and it is LIVE right now. Read everything they shared about it below!
The first reward in the new Reward Track is automatically unlocked and gives you a FREE Madness at the Darkmoon Faire LEGENDARY!
Summary:
- Quests and playing games and a select few Achievements now rewards Experience (XP) instead of Gold.
- This XP will progress you on a Free Reward Track that will reward you with Gold, Packs, Cards, Tickets for Arena or Duels.
- The Free Reward Track is 50 levels, and each level you progress beyond that gives 150 Gold.
- You will not lose your Gold! Blizzard has also stated time and again that this new system should get you more rewards and more gold than in the previous Reward system.
- Next to the Free Reward there is a Paid Reward Track, using the same XP and progressing at the same time, which gives a 10% XP boost from the start, as well as many cosmetic rewards and a further XP boost as you progress.
- This Paid Reward track can be unlocked at any point during the expansion with the "Tavern Pass" and will give you all the rewards earned up to that point. It costs $20/20 Euro.
- The Tavern Pass is not available for Gold.
- Battlegrounds Perks is the new name for the older incarnation of the Tavern Pass and is it's own thing strictly focused on Battlegrounds.
- Battleground Perks will still grant more Heroes to choose from at the start of a game and advanced stats, visual emotes, and early access to new Heroes.
- Battleground Perks can now be bought for 2000 Gold or $15/15 Euro and it is included in the Darkmoon Faire Pre-Order Mega Bundle.
Quote from BlizzardYou’ll be able to access each of these pages by clicking on a new Journal icon that will replace the Quest Log on the main menu. The Progression & Rewards revamp detailed here will go live on November 12!
Achievements System
The new Achievements system tracks a diverse set of stats and in-game accomplishments, and there are a ton of them! There are achievements related to each class, your collection, ranked milestones, adventure content, Tavern Brawls, new modes such as Duels and Battlegrounds, and gameplay achievements that are tracked from match to match! In addition, you’ll be able to see exactly how many cards you have from each expansion in one place. New achievements will be added with every expansion, future game mode, and major update.
Here are just a few examples of Achievements you can expect to see:
- Encounter another player with the Mark of Hakkar card back.
- Finish in 1st place as Ragnaros the Firelord in Battlegrounds.
- Collect all Scholomance Academy Demon Hunter cards.
- Summon 1000 Murlocs.
- Win a game without summoning more than 1 minion.
Reward Track & Tavern Pass
The Reward Track is a map of rewards that can be earned during an expansion by gaining experience (XP) from completing Quests, completing select achievements, and playing the game in any mode. When a new expansion launches, all players will get a new Reward Track for that expansion. Complete all 50 levels on the Reward Track and you’ll get to choose from one of 10 all-new Hero Skins! Along the way, you’ll unlock a bevy of loot, including card packs from sets in Standard, Tavern Tickets that grant access to either Arena or Duels, the Madness at the Darkmoon Faire Card Back, an Epic card, two Legendary cards, and a ton of gold! You’ll receive 150 gold for every level you climb beyond level 50.
The Reward Track includes a free track for all players, and a paid track that can be unlocked by purchasing the Tavern Pass. Purchasing the Tavern Pass at any point during the expansion will immediately grant the Golden Silas Darkmoon Legendary card, a 10% XP Boost that lasts for the duration of the expansion, and all items up to your current level on the free track. As you progress with the Tavern Pass during the Madness at the Darkmoon Faire expansion you’ll earn additional XP Boost, the Annhylde Alternate Warrior Hero and Card Back, three Jaina Hero Skins, three Thrall Hero Skins, and one of Hearthstone’s first-ever collectible Cosmetic Coins!
Battlegrounds Perks will now be available as a standalone purchase, separate from the Tavern Pass.
Cosmetic Coins
Cosmetic Coins will have their own tab in the Collection Manager where you can set them as your favorite to use during games, much like Hero Skins and Card Backs. There are two Cosmetic Coins available in Madness at the Darkmoon Faire obtainable by the following means:
- Completing all 50 levels of the Reward Track with the Tavern Pass.
- Collecting 135 unique Madness at the Darkmoon Faire cards.
Collecting all 135 cards from the expansion may seem like a lot, but once the Darkmoon Faire Mini-Set launches in a few months, there will be 170 cards in the set, so getting that coin will become a lot easier! You can learn more about the Mini-Set and the rest of what you can expect from Year of the Phoenix Phase 3 in our Madness at the Darkmoon Faire announcement blog here.
Daily, Weekly, and Legendary Quest
The Quest system is also seeing a revamp, with Quests now awarding XP on the Reward Track. We’ve also added Weekly Quests! At the start of every week (Monday at 12:00 a.m. PT), you’ll be given 3 new Weekly Quests to complete, which are a little more difficult than your average Daily Quest. Like Daily Quests, you can reroll 1 Weekly Quest per day. While they now award XP, Daily Quests are functionally the same. We’re also pleased to share that Legendary Quests will no longer override your Daily Quests! Legendary Quests are a series of special event quest that cannot be rerolled.
XP values displayed in Quests above are not final. Please note that when the Progression revamp goes live, all Quests (with the exception of Starter, Returning Player, and Duels Legendary Quests) will reset, so be sure to complete any old Quest you have in your log by November 11!
Profile Page
We’ve reworked the in-game profile page as well. The profile page is a space we intend to expand on in the future as new content, features, and game modes come to Hearthstone. The page will display lifetime stats for your account, including:
- Current rank in both constructed Standard and Wild
- Current Battlegrounds Rating
- Current Duels Rating
- Total number of wins in Arena
- Class levels and number of wins per class
- Next card reward for classes under Level 60
- Progress towards Golden Portrait for classes at Level 60
Quote from BlizzardProgression & Rewards Revamp
The 19.0 patch adds an entirely new progression system to the Tavern! In what is Hearthstone’s biggest systems update ever, the progression revamp includes four major parts:
- The addition of an Achievements System that tracks your in-game accomplishments.
- A central Rewards Track for all earnable rewards outside of Ranked play.
- A Quest Revamp that supports daily and weekly quests.
- An updated Profile Page with player info, ranks, and stats.
You’ll be able to access each of these pages by clicking on a new Journal icon that will replace the Quest Log on the main menu. You can read the full breakdown for each part of the progression revamp here. We’ve got a few additional details to share on the progression update today:
- Quests – Quests can be completed in Casual, Ranked, Arena, and Duels. Certain quests may also point you to Battlegrounds or Tavern Brawls. Quests can also be completed in the Friendly Challenge variants of any of these modes.
- Achievements – Achievements are broken up into categories and subcategories. As you’d expect, the Game Modes and Adventures categories can only be completed within their specified modes. The more general Progression and Gameplay categories can be completed in Ranked, Arena, and Duels modes.
- Dev comment: There is a known issue that sometimes causes Collection Achievements to appear to have incorrect progress—this will be fixed in an upcoming patch. When that happens, Collection Achievements will update to the correct progress, but no Achievements will be taken away.
- Reward XP – You can earn XP just for playing the game in most game modes. This includes Casual, Ranked, Arena, Duels, Battlegrounds, Tavern Brawls, and Adventures. Friendly Challenge variants of these modes do not give XP.
We’re investigating an issue which may impact minimum spec mobile devices (those with fewer than 2GB of memory) on this patch which may result in degraded performance. This behavior may be triggered by accessing the new in-game Journal. We’re advising players to exit and relaunch Hearthstone if they encounter these issues.
Tavern Pass
The Rewards Track includes a free track for all players, and a paid track that can be unlocked with the Tavern Pass, which will be available for purchase for $19.99. Purchasing the Tavern Pass at any point during the expansion will immediately grant the Golden Silas Darkmoon Legendary minion, a 10% XP Boost that lasts for the duration of the expansion, and all items up to your current level on the paid track. You’ll earn an additional XP Boost as you progress with the Tavern Pass during the Madness at the Darkmoon Faire expansion, in addition to the Annhylde Alternate Warrior Hero and Card Back, three Jaina Hero Skins, three Thrall Hero Skins, and one of Hearthstone’s first-ever collectible Cosmetic Coins!
Battlegrounds Perks
Battlegrounds Perks will be available as a standalone purchase on November 17, separate from the Tavern Pass, for $14.99 or 2000 gold. Battlegrounds Perks will allow you to pick from 4 Heroes at the start of a Battlegrounds match and grants advanced stats, visual emotes, and early access to new Heroes! Battlegrounds Perks are also included in the Madness at the Darkmoon Faire Mega Bundle.
Lmao they saw what runeterra did and immediately recognized the threat
this video does a pretty good job at explaining the differences between the new and old system.
First: New game modes:
Battlegrounds: Tavern Pass, for $14.99 or 2000 gold / season. Brawls: 10 Epic cards from newest expansion + wild cards. p2w modes.
Secound:
New progression system: a lot of grind. First few lvls are ok, but over 20lvl its not rewarding at all.
lower gold, p2w modes and pay, pay, pay.
I understand its company and must earn dollars, but neverending paying fiesta like mobile games is not fun for me anymore.
for ex.: lvl 21: 3000 xp for 100 gold. daily quest: 800 xp. = 3,70 days for 100 gold. terrible and it will be even worse.
I will play next 2 weeks and see whats coming but i'm close to uninstall.
I am pretty much addicted to Hearthstone but I don't like what's been recently happening in the game.
Adding card backs for gold / money? I love that idea.
New ranked system? I adore it.
Book of heroes? Amazing but the skins are not really cool. They don't change a thing, but I get it, packs + a portrait.
Battlegrounds perks for gold / money? Could be done better but let it be, it's ok.
Achievements? Fun but can we get anything for them? Like, anything? I know, fun etc but at least some cosmetics maybe?
Mini set-during the expansion? Cool, fresh meta!
New BUT give us more gold for f**** sake. We are already forced to spend a lot of money to collect all cards (since we have 2 legendaries per class) and now Duels force us to collect all epics.
Furthermore, the paid pass simply sucks. It gives you 6 portraits that suck, EXP BOOST (that shouldn't even exist - you shouldn't need that much exp for another level) and 1 decent skin + a coin. It's worth max 10 EUR.
I do believe that the new reward system should give more for players who want to buy it and there STILL should be some rewards for winning games. Even 5 gold or dust for 3 wins.
I am not a free-to-play player, but spending 80 EUR (+ getting free packs like streams, arenas, pass) is not enough to get everything or even almost everything from the set is way too much. Spending UP TO 100 EUR should be enough to get everything from an expansion.
The problems started when blizzard decided to put 2 legendaries for each class every expansion. Then you had to collect 9 more legendaries in an expansion and it got difficult to create decks. A lot of old players left the game because of that. It was difficult to compete if they didnt play every quest every day. New players had to buy to start making proper decks. They lost a lot of players without getting new once so they increase a bit the gifts and rewards to keep at least many old ones and gather a few new that would also pay. For example you couldnt get the same legendary twice, which was terrible. They even improved the expansions after the downfall that they had in a whole year.
They even introduce the nice game mode battlegrounds that has improved a lot. But, greediness striked again! Pay 2500 gold to get the proper access for the game mode. 2500 GOLD OF THE TOTAL 8000 GOLD THAT SOMEONE CAN MANAGE TO GATHER IN A WHOLE 4 MONTHS PLAYING ALL THE QUESTS. With 8000 gold you could have most of the cards of the new expansion and gather some dust to craft some important legendaries and epics. Still occasionally you have to pay a bit to still be competive.
With the new BG bs entrance you had to pay a lot!
And now they change the whole system to what? to 4500 gold per expansion including the new packs and some old packs that you dont care to take, 2 legendaries and 2 entries for arena? Really? Is this the same with 8000 gold?
Even if you pass the 50 level how far can you go if you dont get exp for the hours you play?
I was willing to pay 20-40 euros average per year to blizzard, which is a descent amount for a game to give. If you have 100.000 players paying average 30 euros you get 3.000.000 per year. IF they managed to keep the players then 10 million people would play and 1 million of them would buy. Then you got 30 million euros PER YEAR! HOW MUCH DO YOU WANT TO GET IN ONE YEAR?
YOU ARE KILLING THE GAME AND EVENTUALLY YOU WILL GET NOTHING FROM IT IF YOU MILK IT LIKE THIS.
I've always pointed to the addition of 2 class legendaries per expansion (in Ungoro) as the tipping point where it was clear monetization was driving design. It is NOT a coincidence this occurred at the same time they stopped making adventures and went to three full expansions a year.
Nice! I forgot also about the removal of the adventure, which cost only 2500 gold and you could gather for the rest of the expansions! Even players that couldnt play everyday could follow the game. Άντε γιατί μπλέξαμε με τους γύφτους
they really need to be very careful about how they handle the mess, i'm huge fan of blizz games since D2 and warcraft 2 and i play hearthstone since BETA pre ordering almost every expansions, and i may just quit heartthstone completly if they don't handle this well. I like spending money on games, as long as it's not too much and especially when i get something descent in return .... this new system is A COMPLETE JOKE !!
damn they even took the 10 gold per 3 victory away? It already had a 100 gold cap a day, how greedy can you be?
More p2w garbage milking money before game goes under...
Fall Of Shitstone..
+998937493749
Would be nice to actually see how much xp you earned when games end. I never thought that I would miss that shitty 3 star thing....
It's worse than we possibly imagined. They're giving weekly quests that require you to play legendaries from the latest expansion. Specific legendaries, that you don't even own and might not even get this week or ever! This is beyond the pale.
This new system is dog shit mobile garbage! Screw Activision and those over paid morons who have zero creativity, only know how to molest their whales, and deliver a worse product. I've been playing since Beta, and own every single card in the game, and this is the first time I really considered quitting the game for good!
Here's how they could fix it!
1. Put back the gold value on top of every single quest the player gets along with the exp progression crap.
2. Remove the stupid Year of the Dragon packs as rewards and make them the current expansion packs.
3. Crafting Legendaries should only cost 800 dust and not 1600!
4. Reduce the cost of the "Battle Pass" which is such a rip off slap in the face! If they must have it and I get hero skins, then make it $10!
5. Stop being greedy A holes!
This greed will be their downfall, absolutely shameless. Imagine spending close to a hundred dollars every 4 months and still not get the complete expansion, not even close. Disgusting company.
I think I just lost two quests by copleting 3 at once.... I should have gained at least one more level or?
Anybody experienced something like this? I don't want to call out a no existing bug :)
Btw: They definitely need to tweek this system. Give a 50% bonus xp for winning and don't reward people for roping or going afk when they lose
there should be more people like you. i've been playing since beta and i happily quit the game last year
blizzard lies to y'all and you're still happy about this. you can't make this up...
Yay, I made Legend
because I am a good playerbecause I gave a lot of cash to Blizzard.P2W.